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V. Just V. Only people who know me real well can use my real name.

V, an alias for Valerie/Vincent,[3] is a mercenary involved in a series of singular events during the year 2077, which toppled the balance of power in Night City.

V is the player-controlled character and the protagonist in Cyberpunk 2077. Their gender, appearance, attributes, perks, and lifepaths are all customizable and have an impact on the story.[4]

Character creation

This part of Cyberpunk 2077 is a deep character customization system. The process starts with the player either selecting a preset character or creating a custom one. When creating a custom character, the player can select a gender and the customize the rest of the character, which can include depictions of breasts, buttocks and genitalia, as well as various sizes and combinations of genitals. Options also include picking between a male or female sounding voice, while also adjusting the pitch.[5] Of note, the character creation gives the birthday dates of both body types.[2]

Lifepaths

The player then selects V's lifepath background, by choosing Nomad, Streetkid, or Corporate. Each lifepath will begin in a different starting location around Night City, and V will be in a different place in life overall.

The player will have a different introductory questline (The Nomad, The Streetkid, or The Corpo-Rat) and equipment, which will be connected to V's specific origin story and will be introduced to the characters differently. Lifepaths will stretch the entirety of the game, and not only will it open up different dialogue options like previously stated, but you will also unlock a specific side quest based off your Lifepath.

After the introductory questlines, a compilation cutscene will lead into the last two quests of the prologue - The Rescue, a quest that will lead to Act 1; and Practice Makes Perfect, an optional tutorial about some of the video game mechanics. At this point, the game follows a similar narrative line.

Biography

Early Life

Depending on the chosen lifepath, V will have one out of three backgrounds which all led to the same narrative path.


If V has the Nomad lifepath:

V grew up in the Badlands, having been part of the Bakkers nomad clan. They left the family after it merged with Snake Nation, leading them to search for a new life. Not long after, V made contact with Jackie Welles, who needed a nomad in order to smuggle Arasaka contraband across the Californian border to Night City.
Whilst travelling to the meeting point, V was forced to stop at the Southern Californian town of Yucca to get their car, the Rattler, repaired. After a local mechanic fixed it and the local sheriff kicked them out of the town, V contacted an old Bakker friend to locate Welles. As a last favor to V due to being family, he complied.
V finally made contact with Jackie, and once they loaded the cargo on the Rattler, they went directly to the border crossing. They manage to cross without a hitch, but discovered it was all a trap. An Arasaka convoy was waiting for them on the other side of the border, forcing V and Jackie to flee at top speed with the Rattler through the Biotechnica Flats. After losing their tail and taking refuge in an abandoned garage, V and Jackie discovered that they were smuggling a living iguana. Though originally he planned on ditching them without their money, Jackie offered to help V set up in Night City and split their profit by selling the iguana to another party, which they accepted, leading to their friendship.[6]


If V has the Streetkid lifepath:

V grew up in the Heywood District of Night City, raised by the gangs. Though they initially left for Atlanta two years ago, they returned to Night City after realizing it was not going to work out.
Whilst recovering from a fight in El Coyote Cojo, V agreed to help the bartender Pepe Najarro settle a debt with a serious fixer by the name of Kirk Sawyer. In exchange for paying the debt, Kirk sent V to steal a Rayfield Aerondight from a corpo agent. After receiving a lift from their old friend Padre, V proceeded with the job.
As they managed to enter and start the car, V was stopped by Jackie Welles, who was also attempting to steal the vehicle. Unfortunately, they were quickly surrounded by the NCPD, led by officer Henry Stints, and were arrested. Though ordered to be executed by the vehicle's owner - Kaoru Fujioka - they were instead knocked out badly and left bloodied in an alleyway of Heywood. After the ordeal, V and Jackie were properly introduced, the latter revealing that Kirk's threats were actually empty. When he invited them for a meal, V hesitantly accepted, leading to their friendship.[7]


If V has the Corporate lifepath:

V was raised in a corporate family in Charter Hill, Night City. V trained in creating and maintaining intelligence networks, establishing defense of corporate assets in the event of armed conflict, crisis impact analysis. Their superior, Arthur Jenkins, was a big reason V was a high ranking counterintelligence operative agent in the Arasaka Tower, Corpo Plaza. They worked for the Arasaka Corporation and over a two-year period of active duty, had completed six defensive and five offensive operations. Their last assignment was a full reconnaissance of an Asaraka facility in Watson. V had tracked and intercepted a spy from Baskin Undercover Inc, the spy was suspected to have been working under Militech orders. V had proven that they were an effective autonomous operative; Clever and ambitious they were always committed to completing the assignments and never showed disloyalty to Arasaka. However they showed high levels of stress.
During the Frankfurt leak, Jenkins was tasked with dealing with the situation after assassinating a number of ESA representatives without the official approval of his superior, V was tasked with assassinating his boss, Susan Abernathy, who had stolen his position and caused him too much trouble. V called their street contact and old friend Jackie Welles to meet at Lizzie's Bar. While there V discussed the details of the job, however Jackie was not willing to do it, and did not want V to go through with it either. During the conversation the two were cornered by Arasaka agents under Abernathy's command, they stripped V of their corporate status and took the information regarding Jenkins. Jackie intervened before they extract V. With their life effectively over, V was offered help by Jackie and was allowed to stay at his home until they got back on their feet.[8]

2077

V stayed with Jackie for six months, doing mercenary jobs together while improving their street cred. Eventually, V managed to save enough money to rent an apartment of their own in Megabuilding H10.

Around the last week of April 2077,[1] after completing a job for Wakako Okada, V and Jackie were contacted by fixer Dexter DeShawn. They, along with netrunner T-Bug, were hired to break into Konpeki Plaza and steal a Relic from Yorinobu Arasaka for Evelyn Parker. V undertook preparation for the heist, meeting with Parker to locate the device and retrieving a Flathead from the Maelstrom gang to assist them.

After finishing planning, V and the crew undertook the heist and successfully retrieved the Relic. However, they were forced to hide when Yorinobu met with his father, Saburo Arasaka, in the room and murdered him. With security increased in the building, V became the only survivor whilst the other crew members died at the hands of Arasaka's forces, including Jackie, who succumbed to his gunshot wound inside the Delamain cab. The Relic's casing was also critically damaged, forcing them to slot it into their shard to preserve it. At the rendezvous point inside the No-Tell Motel, V was betrayed and murdered by DeShawn via a gunshot to the head. Their body was then disposed at a landfill on the outskirts of Night City.

However, due to the Relic's presence in their body, V was revived by the device some time later. Located by Saburo's ex-bodyguard Goro Takemura, they were brought back to Night City and to Viktor Vektor's clinic. Whilst recovering there, V learned that the Relic was overriding their consciousness with an engram of Johnny Silverhand and that they had only a short time left to live. Misty then brings V back to their apartment, where later that night, the engram of Johnny Silverhand starts assaulting V, demanding them to commit suicide. Despite some difficulty and struggle, V succeeds in taking the pills that Misty gave them. Meeting with Goro, V was asked to help testify to Saburo's heir, Hanako, and expose Yorinobu's crime. At the same time, they decided to investigate various leads into removing the Relic, including Evelyn and its creator Anders Hellman.

With help from Mox member Judy Alvarez, V located Evelyn and learned that she was initially hired by the Voodoo Boys to steal the Relic, though only for Silverhand's engram. Meeting with Placide, they arranged to help them bypass the Blackwall and contact Alt Cunningham, a legendary netrunner and Johnny's former girlfriend. Through Alt, V learned that they could extract the engram through Soulkiller and rewrite it with their consciousness, though only within Arasaka's Mikoshi system. After contacting Rogue Amendiares, V learned that Hellman was attempting to defect to Kang Tao. Working with Panam Palmer and the Aldecaldos, they ambushed his convoy and retrieved him. Whilst interrogating Hellman, V learned that the Relic was permanently connected to their neural system, making the process impossible to undo. Afterwards, V called Takemura to follow up with his own interrogation and unfinished business.

V and Goro met with Sandayu Oda, Hanako's bodygaurd, to inform him of Yorinobu's betrayal. When he refused to believe them, they gradually decided to contact Hanako during Yorinobu's memorial parade and began making preparations to do so. After they dealt with the security forces and Oda, Goro was forced to kidnap Hanako and had V meet with her. After telling her what they witnessed, they were attacked by Arasaka forces led by Adam Smasher, though V managed to escape the ambush. Shortly afterwards, V was contacted by Hanako and arranged a meeting at Embers. During it, they learned that Mikoshi was located under Arasaka Tower.

During the meeting, the Relic began to malfunction, forcing V to leave it early. With Silverhand taking control, they were taken to Victor's surgery and learned that the Relic's process was almost complete.

Endings

Look out, choom!
Spoilers from the games to follow!

Given some time to be alone, V and Johnny contemplated what options they had. Finally, V made their last call and decided what they were going to do.


If V decides to "put everything to bed":

V decided to toss the pills off the roof, much to Johnny's confusion. V then explained that it will be the cleanest and least bloodiest way as if they do anything else, people will die. Johnny told V that people die and it is the way of things, which V asked if they are worth their sacrifice, which Johnny remained quiet. V also stated that at least they will be aware of death. He then sat near V, asking if they are sure, which V answered that as long as Johnny does not have anything against it. Johnny agreed to this and after looking over Night City one last time and say their goodbyes, the camera pans away from Night City as a gunshot rings out, signaling that V has committed suicide.


If V accepted Hanako's offer:

V went with Arasaka, eventually succeeding in their quest of ousting Yorinobu and removing V's biochip. While unconscious, V met with Johnny who told they had made a terrible choice and by extracting the chip V would lose a part of themselves. After spending some weeks of recovery time on a clinic in the Arasaka Orbital Station in space, either Hellman or Takemura brought news that the operation hadn't work out in the end and that V only has six months left to live. Takemura was more specific mentioning that V won't live to see the winter. Nevertheless, a proposition was made for V. The difficult choice of accepting or refusing an offer from Arasaka.

If V accepted the contract: V decided to become an engram. Their psyche will be locked in Mikoshi until a suitable body is found for them.

If V refused the contract: V decided to return to Night City and live out the last six months they have left.


If V followed Johnny's advice or if V chose to assault the tower all alone:

After giving control over their body, Johnny made a strike team with Rogue Amendiares and Crispin Weyland, crashing into Arasaka Tower with an AV, and reaching Mikoshi after fighting their way down. Otherwise, V entered Arasaka Tower by the front door and fought their way down to Mikoshi all by themselves.

If V is defeated in combat:
V dies if they are defeated in combat during the assault on Arasaka Tower in (Don't Fear) The Reaper, where it will play out the same as the "Suicide" ending.

If V makes it to the Net:
Once in the Net, V and Johnny met with Alt, who told them that even though they had been finally separated, the biochip had changed too much of V's brain, and if they returned they would die after six months. Instead she advised Johnny to go back as the body wouldn't reject his psyche.

If Johnny stays with V's body: V followed Alt beyond the Blackwall. A few months after those events, Johnny chose to leave Night City, feeling grateful to live again but sad for how things turned out in regards to V's fate.

If V returns to their body: Johnny followed Alt beyond the Blackwall. V became a legend of Night City. Knowing how little time they had left, V decided to make the most of it. At some point during the next two months, a mysterious person known as Mr. Blue Eyes hired V to arrange a heist on the Crystal Palace. The day V left to space, Mr. B promised them that if they are successful in their mission, they will gain more than they can even imagine.


If V decided to call Panam for help:

V spent the night with the Aldecaldos after being inducted into the clan. The next morning the nomad convoy assaulted the maglev construction site in order to access the tunnel. Using a TBM, the group reached the lower levels of Arasaka Tower, eventually finding Mikoshi.
Once in the Net, V and Johnny met with Alt, who told them that even though they had been finally separated, the biochip had changed too much of V's brain, and if they returned they would die after six months. Instead she advised Johnny to go back as the body wouldn't reject his psyche.

If Johnny stays with V's body: V followed Alt beyond the Blackwall. A few months after those events, Johnny chose to leave Night City, feeling grateful to live again but sad for how things turned out in regards to V's fate.

If V returns to their body: Johnny followed Alt beyond the Blackwall. At least a month after the assault, V and the remaining Aldecaldos who hadn't left yet were ready to leave Night City. Panam tells V that she has contacts in the southeast who might be able to help with their condition. V joined the Aldecaldos in their journey to Arizona.

Database Entry

V
V

Few leave the corporate world with their lives - fewer still with their souls intact. You've been there - you've bent the rules, exploited secrets and weaponized information. There's no such thing as a fair game, only winners and losers.

Roaming the Badlands, looting scrapyards, raiding fuel depots - life on the road wasn't easy. But growing up in a nomad clan has its perks. Honesty, integrity, and a love of freedom - qualities that few in Night City possess, and no amount of money can buy.

They say if you wanna understand the streets, you gotta live 'em. Gangs, fixers, dolls, small-time pushers - you were raised by them all. Down here the law of the jungle dictates the weak serve the strong - the only law in Night City you have yet to break.

Percentages

Reputation

Reputation Percentage

0%: "The Call of the City"

  • Night City is where legends are born. All you gotta do is seize the opportunities it offers and eventually everyone will have to start paying attention.
  • By starting the video game.

1%: "The Merc"

  • The first Round's over but Night City's laid a new challenge at your feet. Do you have what it takes to come out on top?
  • By

5%: "On the Rise"

  • You made it to the big leagues. Greatness is within reach, but one tiny slip-up and you're just another corpse in the gutter.
  • By

7%: "Game On"

  • Looks like Dex DeShawn's tossed the ball in our court... but scoring a pro fixer is only half the battle. In this biz it's either go big or go home and this is our one chance to shine. With Jackie at your side, what could go wrong?
  • By

10%: "The Afterlife"

  • We pried open the door to The Afterlife - all that's left is to take the next step inside. All the pieces are falling into place - a gig with a preem fixer, a solid crew, a task to complete. Hear that? The major leagues are calling. Our names'll go down in this city's history for the ages.
  • By

20%: "Hard Reset"

  • The bigger they are, the harder they fall. What matters now is you're still alive. And when there's a life, there's hope. You've got no choice now but to get back in the game and up the stakes.
  • By

30%: "Rising Star"

  • That time has finally come. People on the street are starting to put a name to your face now - you're becoming a meaningful thread in the city's fabric. Just don't expect to be signing any autographs yet. This is only the beginning.
  • By

??%: "Recognition"

  • Gaining the respect of some major players, putting your name out there - that's how you build a solid brand in this town. If the road to the top's harsh and full of dangers - good. Real fame doesn't come from nowhere. Respect has to be earned, or else you're nothing but a poser.
  • By

??%: "Reputation"

  • By now fixers in Night City know who to count on. Higher street cred means sweeter gigs, but not everyone'll be toasting to your success. Fame brings with it enemies, but as Jackie would've said: "Ain't got time for no Tarot mumbo jumbo shit! Vamos!" And he would've been damn right.
  • By

??%: "Respect"

  • So this is what it feels like... walking into The Afterlife like you built it, high-fiving a random punk who knows your name, getting a drink on the house, or a discount at a ripperdoc's... Sure, they might be small things, but it all adds up to something bigger. One thing's for damn sure - you're not just some nobody anymore.
  • By

90%: "Edgerunner"

  • You've earned a rep in the merc world and respect on the streets. But it's still not enough. Only a few ever achieve "legend" status in this city - those who reach beyond their limits to achieve the impossible.
  • By

100%: "Legend"

  • Night City carved another legend and it got one. Who isn't tired of hearing about the great Morgan Blackhand? Well now there's a new name on everybody's lips. Wonder what Jackie would have to say about that... or Johnny.
  • By starting Path of Glory or All Along the Watchtower.

Time

Time Percentage

5%: "The Countdown"

  • Bad news from Vik - the biochip is going to gradually kill you by overwriting your mind with another neural network. The result? Your consciousness will get wiped and you'll cease to exist. Seems there's no clue how to stop it, or if it's even possible. But you won't just give up without a fight. Evelyn Parker, Anders Hellman, Arasaka - you'll have to track down every lead to make it through this alive.
  • By

10%: "Initial Symptoms"

  • Johnny says you're wasting your time trying to find a solution to an impossible problem. The main thing to remember is not to panic and to stay the course. You've still got enough choo in the tank to pursue all your remaining leads on how to remove the biochip.
  • By

??%: "Clock's Ticking"

  • It looks like two personalities in one brain is not only mad, but MAD - mutually assured destruction. There's gotta be some way to stop the process and it needs to be found quick.
  • By

??: "Race Against Time"

  • You're learning more and more about the biochip, but are still nowhere closer to having it removed without getting yourself killed in the process. And with blackouts and glitches becoming more frequent... the outlook isn't exactly the sunniest. The race against time has started, with the stakes being no less than your life.
  • By

40%: "Down to the Wire"

  • Your inner clock is showing that the final hour is nigh. Ig you want to live, you need to find a way into Arasaka Tower, connect to Mikoshi and get rid of the biochip... along with Johnny Silverhand.
  • By

??%: "Emptiness"

  • Maybe Hanako was lying from the very beginning, or maybe her doctors tried everything they could and failed. You're going to die no matter what, and then only thing that went according to plan is removing Johnny's engram from your mind. With Silverhand gone, the only thing that remains is emptiness and a phantom pain.
  • By starting Where is My Mind?

60%: "Looking into the Sun"

  • Nobody - not Johnny, not Alt - could've foreseen what went down in Mikoshi. One legend fades and another is born in its place. How much time does it have? Half a year? Half an hour? Who the hell cares? All that matters is that it's time well spent. It's what Johnny would've wanted. Look, these weren't long and happy lives, but who'd wannna hear about those anyway? They were lived to the fullest - and that's what they'll be remembered for.
  • By starting Path of Glory.

60%: "True Freedom"

  • Nobody - not Johnny, not Alt - could've foreseen what went down in Mikoshi. Looks like you can't escape the inevitable, but you can keep running until you can't anymore. Vik's pills will only last so long and then... it's over. You know you're finally free when you can see the finish line, because what is there left to lose?
  • By starting All Along the Watchtower.

0%: "Life Without V"

  • Looks like everything went according to plan. Mikoshi was reached, personalities that were fused were separated... You could have chosen to live, but instead you saved a friend.
  • By starting New Dawn Fades.

Development

You are V, a cyberpunk. In a world of cyber enhanced street warriors, tech-savvy netrunners and corporate life-hackers, today is your first step to becoming an urban legend.

2018 gameplay demo of Cyberpunk 2077

The character of V was unveiled at the E3 2018 show, where CD Projekt RED revealed the game for the first time since 2013. Players were going to find themselves in the role of V, an up and coming cyberpunk in Night City. Rather than having a pre-defined character, similar to Geralt of Rivia from the Witcher franchise, CDPR elected to allow players to define their own character.

CDPR designed the game so that its content and gameplay experience would be identical for both genders. However, V's dialogue, mannerisms and how others treat them may vary depending on which one you pick.

Male V went through multiple redesigns over the course of development. By looking at the various trailers and gameplay footage, you can see each new design CDPR went with for that time.

Notes

  • V's first car after the prologue is an Archer Hella EC-D i360.
  • V's favorite drink is the Centzon tequila.[9]
  • Depending on dialogue choices, V can consider Jackie Welles their best friend or just an acquaintance.
  • V can tell multiple characters that they don't smoke, however, at some point ash trays will appear in their apartment with a lit, still smoking cigarette, while in Act 1 there is none. This is probably tied to the times V has the opportunity to smoke when Johnny Silverhand is around. What exactly triggers it is not confirmed, though.
  • The medical scan done to V during M'ap Tann Pèlen states the following; considering other sources and its similarities with other medical files, the information might not be accurate, like the birth date for example:
    • Blood Type: AB RHD+[sic]
    • ID: NC841045[sic]
    • Date of Birth: 10.12.2049[sic]
  • During the Prologue, Act 1 and the first quests of Act 2, Jackie writes the quest descriptions in V's journal. Early in Act 2 Johnny takes his place. They often use second person language for side quests and switch to first when they are directly involved. This is similar to the Witcher series of games, also developed by CD Projekt RED, where the bard Dandelion writes all the journal entries for quests using second person language and switching to first when the quest involves him.

Trivia

  • According to Mike Pondsmith, his son Cody and him were really amused that the voice for female V sounded similar to Mike's daughter, stating there was more than a passing physical resemblance between V and her.[10][11]

Gallery

Miscellaneous

Lifepaths

References

  1. 1.0 1.1 Timeline#2070s: 2076, Cyberpunk 2077 Prologue takes place
  2. 2.0 2.1 2.2 CD Projekt RED. Cyberpunk 2077. Video Game, Multi-Platform. Poland, CD Projekt S.A., 2020. - During character creation, when chosing the body type, on the upper side of the box that surrounds both bodies.
  3. Automatic Love
  4. Cyberpunk.net
  5. Cyberpunk 2077 Gamescom 2019 interview
  6. The Nomad
  7. The Streetkid
  8. The Corpo-Rat
  9. The Information
  10. Mike Pondsmith on Reddit 1
  11. Mike Pondsmith on Reddit 2
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