The Dragon is a Tier 3 enemy affiliated with the Tyger Claws in Cyberpunk 2077.
Abilities[]
| Charge Jump Cybermodified leg joints and reinforced, advanced muscle kinetics allow the enemy to traverse large distances with quick, high jumps. You could say it's almost superhuman, if we knew what was even human anymore. | ||
| Combat Stim The enemy is equipped with a combat stim injector that increases their Health and leads to temporary insensitivity to pain. Also makes it easier to act tough. | ||
| EMP Grenades The enemy is equipped with EMP grenades that cause serious damage to electronic systems and deal Electrical damage. | ||
| Kerenzikov A classic and widely-used reflex booster that allows enemies to dodge incoming projectiles. When an enemy uses Kerenzikov, it's better to switch to melee combat, using a shotgun or blade. Let's see how they handle THAT. | ||
| Sandevistan Sandevistan is one of the most popular reflex boosters available to purchase legally. This classic implant allows the enemy to move with lightning speed, avoiding your incoming bullets and closing in on you surprisingly quickly to engage in melee combat. When someone uses Sandevistan, it usually means they're done playing around. |
Drops[]
Weapons[]
- Assault Rifles
- Pistols
- Revolvers
Miscellaneous[]
Location(s)[]
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