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Timelines are in flux. Future unclear. Try again later

— Mike Pondsmith, Reddit 2018

Solo (Night City Sourcebook).jpg

The timeline of the Cyberpunk Series has gone through many iterations, with new sourcebooks and games continually expanding on its world. This article covers the canonical timeline following events from Cyberpunk 2013 and 2020, as established by Mike Pondsmith and CD Projekt RED in Cyberpunk Red and Cyberpunk 2077. Information about the non-canon Cyberpunk 3.0 and its alternate timeline can be found here. Other timelines are included within the Japan, China, Soviet Union, Korea, and Australia pages, as well as the timeline for South-East Asia and Europe Timeline.

Series history[edit | edit source]

Cyberpunk 2020 World Map, Earth

Released in 1988, the first Cyberpunk game, Cyberpunk 2013 introduced players to the world of the dark future. Three supplementary books were released, fleshing out the world and character roles.

In 1990, a second edition was released, titled Cyberpunk 2020, the timeline was moved forward 7 years to the year 2020. As a result much of the information from 2013 was greatly expanded upon, the setting of Night City became real and many of the corporations were given full backstories.

In 1993, the timeline was again pushed forward by another 7 years with CyberGeneration. CyberGeneration focused on supernatural abilities in a more dangerous world. The CyberGeneration series then turned into a spin-off in an alternate reality.

In 1997, the Firestorm books were published. These two—originally three—adventure books were meant to introduce the concept of the Fourth Corporate War to the player and move the story forward into the late 2020s-30s. The campaign pitched the player up against Arasaka, but with the help of many of the named characters throughout the series such as Morgan Blackhand and Johnny Silverhand. A third Firestorm book was planned but eventually became part of the Cyberpunk V3.0 rule book.

In 2005, Cyberpunk v3.0 was published. The timeline was pushed into the 2030s and was a direct followup to the events of the Firestorm series. In 3.0, the world had to deal with the fallout of the Fourth Corporate War and the Arasaka nuke in Night City, and the data corruption on the Net. Reviews were negative based on the setting change as well as some of the presentation elements in the book.

In 2013, Polish video game developer CDProjektRed announced they had acquired the licence to develop video games based on the Cyberpunk series with creator Mike Pondsmith working closely with the Polish studio. Cyberpunk 2077 would move the timeline much further into the year 2077. The game had a full reveal in 2018, with players assuming the role of V, a lowly cyberpunk in Night City.

Mike Pondsmith later announced Cyberpunk Red, a new edition of the pen & paper RPG set sometime before 2077. As a result of the Red Edition and 2077, the timeline was significantly changed. Creator Mike Pondsmith has said the official timeline is up in the air in regards to the later editions. As such, elements of the Firestorm books and the Cyberpunk v3.0 books have been retired, though which elements are currently unknown.

With the release of the Cyberpunk RED Jumpstart kit, it is revealed that the Fourth Corporate War, the crash of the net, and the Arasaka mini-nuke events all canonically occur. The World Book places the Fourth Corporate War as starting in 2021 but becoming official in 2022. The crash of the net is caused by the DataKrash virus, triggered by a dead man switch activated with the death of Rache Bartmoss, which happens in 2022. The Arasaka mini-nuke event is referred to as the "Night City Holocaust" and is shown to take place in 2023.

Regional timelines[edit | edit source]

Timeline overview[edit | edit source]

The timeline of the Cyberpunk series diverges dramatically from our own around roughly the 1990s—although other divergences do occur well before then, albeit smaller in size and scope—where the fall of the Soviet Union at the end of the Cold War leads to a dissemination of nuclear weapons on the black market. Coupled with a US government "deep state" called the Gang of Four, the world soon finds itself in the midst of an economic crisis and the Collapse. Proxy wars, trade wars, and a resurgent Europe butt against the prevailing US world order. Eventually, brief nuclear exchanges and biological warfare around the globe cause the gradual decline of Western civilization. Societies collapse and many governments either dissolve or are reduced to reactionary, petty authoritarian states.

In the chaos, corporations fill the vacuum of power amidst a collapsing social order. Technological advances, unbridled from government oversight or ethical limitations lead to hundreds of new inventions. As time wears on, some corporations become as powerful as the countries they are housed in. Ultimately, four corporate wars would occur before 2077, each one becoming more overt and deadly than the last.

Lawlessness, chaos and technology. This is the world of Cyberpunk.

1800s[edit | edit source]

1900s[edit | edit source]

1900[edit | edit source]

1910[edit | edit source]

1920[edit | edit source]

1930[edit | edit source]

1940[edit | edit source]

1950[edit | edit source]

1960[edit | edit source]

1970[edit | edit source]

1980[edit | edit source]

1990[edit | edit source]

2000s[edit | edit source]

2000[edit | edit source]

2010[edit | edit source]

2020[edit | edit source]

  • 2023
    • International trade breaks down.[12]
    • Gargoyles Nomad tribe plans New York City Maglev extension preliminary work to begin.
    • NASA being offering commercial flights to Mars.[10]
    • NASA launches a mission to Jupiter.[10]
    • The Night City Holocaust. Nuclear device detonated in the Arasaka Towers facility, much of central Night City destroyed. Over a half million people are killed. Another quarter million die in the resulting aftermath.[12]
    • Militech nationalized by President Elizabeth Kress.[12]
    • Arasaka forces expelled from continental US.
    • Washington, Oregon, Idaho, Northern California, and British Colombia unify into the Pacifica Confederation.
    • Time of the Red begins. Atmospheric particles from widespread devastation stains sky red for two years.[12]

2026 - 2030[edit | edit source]

  • The Diaspora begins. Groups displaced from ruined cities set out to reclaim locations abandoned since the Collapse.[12]
  • Widespread looting of old tech and abandoned storehouses.[12]
  • Limited VPNs with corporate parks.[12]
  • United States is a functional dictatorship under Pres. Elizabeth Kress's State of Emergency.[12]

2030 - 2035[edit | edit source]

  • Resettlement of Suburban Night City.[12]
  • Reestablishing of Nomad High Roads.[12]
  • Start of CitiNets, local VPNs established in some Reclaimed Cities.[12]
  • Rumors of Johnny Silverhand's body being found in cold storage in the wreckage of Old Night City arise.[12]
  • Start of Night City Reconstruction[12]
  • 2032

2035 - 2049[edit | edit source]

2050[edit | edit source]

  • 2050
    • A debt-free Chinese firm after four years of reorganization headed by Shiming Xu, is renamed Kang Tao. It officially debuted on the market with their smart-pistol A-22B Chao.
  • 2054
    • October 12: V is born.[13]
  • 2055

2060[edit | edit source]

  • 2060
  • 2062
    • Haiti officially abandoned after a series of vicious storms.[11]
    • Quadra Turbo R ends production.
  • 2067
    • An Arasaka bodyguard intercepts an assassin's bullet, saving the life of the Emperor of Japan.
  • 2069

2070[edit | edit source]

  • 2071
    • Arasaka security forces prevent mass riots in San Francisco.
  • 2073
    • DT&R tripled their airship fuel consumption to satisfy Australia's growing need for plastic.[11]
  • 2074
    • An Arasaka investigation destroys a terrorist cell in Rio de Janeiro, kills all those responsible and ends a series of attacks.
  • 2078
    • April: Nightcorp plans to begin construction of its intercontinental transportation.
    • Winter: Nightcorp intercontinental transport plans its first operational connections, such as Night City to Chicago.

References[edit | edit source]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 MOSS, W. Corporation Report 2020. 1st ed. Berkeley CA: R.Talsorian Games, 1991
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 MOSS, W. Corporation Report 2020 Volume 2. 1st ed. Berkeley CA: R.Talsorian Games, 1992
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 3.29 3.30 3.31 MOSS, W. Corporation Report 2020 Volume 3. 1st ed. Berkeley CA: R.Talsorian Games, 1992
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 4.20 4.21 4.22 4.23 4.24 4.25 4.26 4.27 4.28 4.29 4.30 4.31 4.32 4.33 4.34 4.35 4.36 4.37 4.38 4.39 4.40 4.41 4.42 4.43 4.44 4.45 4.46 4.47 4.48 PASQUARETTE, C. Pacific Rim Sourcebook. 1st ed. Berkeley CA: R.Talsorian Games, 1994
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 5.14 5.15 5.16 5.17 5.18 5.19 5.20 5.21 WINN, R. Neo Tribes. 1st ed. Berkeley CA: R. Talsorian Games, 1994
  6. 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 MACDONALD, M. Home of the Brave. 1st ed. Berkeley CA: R. Talsorian Games. 1992
  7. 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 7.17 7.18 7.19 7.20 7.21 7.22 7.23 7.24 7.25 7.26 7.27 7.28 7.29 7.30 7.31 7.32 7.33 7.34 7.35 7.36 7.37 7.38 7.39 7.40 7.41 7.42 7.43 7.44 7.45 7.46 7.47 7.48 7.49 7.50 7.51 7.52 7.53 7.54 7.55 7.56 7.57 7.58 7.59 7.60 7.61 7.62 7.63 7.64 7.65 7.66 7.67 7.68 7.69 7.70 7.71 7.72 PONDSMITH, M. Cyberpunk 2020 v2.01. 3rd ed. Berkely CA; R.Talsorian Games, 1993
  8. 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 FISK, C. Night City Sourcebook. 1st ed. Berkeley CA: R. Talsorian Games, 1991
  9. 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 9.12 9.13 9.14 9.15 9.16 9.17 9.18 9.19 9.20 9.21 9.22 9.23 9.24 9.25 9.26 9.27 RAMOS, J. Eurosource Plus. 1st ed. Berkeley CA: R. Talsorian Games, 1995
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 10.15 10.16 10.17 10.18 10.19 10.20 10.21 10.22 10.23 10.24 10.25 10.26 10.27 PONDSMITH, M. Deep Space. 1st ed. Berkeley CA; R. Talsioran Games, 1993
  11. 11.0 11.1 11.2 11.3 11.4 11.5 BATYLDA, M. The World of Cyberpunk 2077. 1st ed. Milwaukie, OR; Dark Horse Comics, 2020.
  12. 12.00 12.01 12.02 12.03 12.04 12.05 12.06 12.07 12.08 12.09 12.10 12.11 12.12 12.13 12.14 12.15 12.16 12.17 12.18 12.19 12.20 12.21 12.22 Cyberpunk Red Jumpstart Kit World Book. R. Talsorian Games, 2019
  13. File:Character_Sheet_-_Cyberpunk_2077.jpg

PONDSMITH, M. Cyberpunk. 1st ed. Berkely CA; R.Talsorian Games, 1988

BOREILLI, A. Edgerunners Inc. 1st ed. Berkeley CA: R.Talsorian Games, 1995

GALEOTTI, M. Eurosource. 1st ed. Berkeley CA: R. Talsorian Games, 1991

MOSS, W. Land of the Free. 1st ed. Berkeley CA: R.Talsorian Games. 1994

FISK, C. Rockerboy. 1st ed. Berkeley CA: R. Talsorian Games. 1989

FISK, C. Solo of Fortune. 1st ed. Berkeley CA: R. Talsorian Games, 1989

Cyberpunk Red Jumpstart Kit World Book. Talsorian Games, 2019

BATYLDA, M. The World of Cyberpunk 2077. 1st ed. Milwaukie, OR; Dark Horse Comics, 2020.

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