Security Officer is an enemy in Cyberpunk 2077.
Overview[]
Security Officers are big Tier 3 enemies that primarily use Fast Melee weapons.
Abilities[]
| Break Hold Inherent vigilance, awareness enhancers, or optics linked to external cameras? Could be either one of them, but the outcome's always the same – it'll be nigh-impossible to grab this enemy from behind. You'll be detected at the very last second. | ||
| Charge Jump Cybermodified leg joints and reinforced, advanced muscle kinetics allow the enemy to traverse large distances with quick, high jumps. You could say it's almost superhuman, if we knew what was even human anymore. | ||
| Flashbangs The enemy is equipped with flashbangs that do not deal any direct damage, but instead temporarily blind you, allowing the enemy to gain the upper hand. | ||
| Kerenzikov A classic and widely-used reflex booster that allows enemies to dodge incoming projectiles. When an enemy uses Kerenzikov, it's better to switch to melee combat, using a shotgun or blade. Let's see how they handle THAT. | ||
| Sandevistan Sandevistan is one of the most popular reflex boosters available to purchase legally. This classic implant allows the enemy to move with lightning speed, avoiding your incoming bullets and closing in on you surprisingly quickly to engage in melee combat. When someone uses Sandevistan, it usually means they're done playing around. |
Drops[]
Weapons[]
To be added
Clothing[]
To be added
Locations[]
To be added