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Russel Greene is a cyberpsycho in Cyberpunk 2077.

Biography[]

Greene was paranoid about security, installing turrets around the house and planting mines near the game. He then invested in a faulty netrunner chair and wanted to create his own ICE. A power failure caused the systems to malfunction, which in turn got his wife and son killed.

According to his wife's shard, however, the cyberpsychosis started before this.

Abilities[]

Charge Jump
Cybermodified leg joints and reinforced, advanced muscle kinetics allow the enemy to traverse large distances with quick, high jumps. You could say it's almost superhuman, if we knew what was even human anymore.
Combat Stim
The enemy is equipped with a combat stim injector that increases their Health and leads to temporary insensitivity to pain. Also makes it easier to act tough.
Frag Grenades
The enemy is equipped with a classic shrapnel grenade. Don't underestimate them – if you find yourself within their blast radius, the shrapnel can tear you to shreds.
Kerenzikov
A classic and widely-used reflex booster that allows enemies to dodge incoming projectiles. When an enemy uses Kerenzikov, it's better to switch to melee combat, using a shotgun or blade. Let's see how they handle THAT.
Sandevistan
Sandevistan is one of the most popular reflex boosters available to purchase legally. This classic implant allows the enemy to move with lightning speed, avoiding your incoming bullets and closing in on you surprisingly quickly to engage in melee combat. When someone uses Sandevistan, it usually means they're done playing around.

Associated Quests[]

Associated Shards[]

References[]