Quickhacks can be installed inside a cyberdeck and can be utilized to take out or disorient enemies, and bypass defenses.
Each quickhack has a duration (the time the quickhack will be active), an upload time (the time it takes for the quickhack to take effect) and a RAM cost (the amount of cyberdeck ram is required to infect the target with a quickhack). Not all quickhacks have a cooldown (the time it takes before the quickhack can be used again).
There are 5 types of quickhacks:
Combat quickhacks are quickhacks that deal damage to enemies, often leaving a status-effect on them.
Control quickhacks make it possible to orchestrate the enemies' tactics and alter their known patrol paths.
Covert quickhacks allow you to stealth past enemies without drawing too much attention to yourself, and allow you to strategically place enemies and discover objects in the vicinity.
Ultimate quickhacks are very lethal and very gruesome. They have the highest RAM cost of all quickhacks.
These quickhacks come preinstalled on cyberdecks, determined by their manufacturer and tier. They are often used on objects and item during enemy encounters with the exception of Breach Protocol.