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Imagine a perfect worker: tireless, incredibly strong, and capable of surviving almost any accident. This is the Samson full body conversion. Designed for construction, loading, and "hazmat" duty (dealing with hazardous materials and environments), Samson is as effective as an entire crew of union hardhats! Samson is equally at home hundreds of stories above the ground as a welder on high steel, or hundreds of feet below the surface of the Earth in a mining tunnel. Samson's other areas of expertise include Iogging, oil drilling, toxic waste disposal and any other industrial application you can think of.

Like his namesake, this full body conversion is unparalleled in strength. Using a mix of super-dense myomar fibers and high-powered magnetic pistons, Samson is brawny enough to load and unload almost any cargo, reshuffle steel girders, and demolish old tenements with his bare hands. This full conversion is also tough enough to withstand the many accidents which plague construction sites, and can be relied upon to rescue any co-worker who is so unlucky.

Since he has to work with his hands, Samson's own are packed with every tool he could ever need. He can cut wires, twist in screws, test circuits, manipulate microservos, tighten (or loosen) any bolt, drill a hole through a 2" steel plate, and link up with any electronic device's diagnostic systems. On top of this impressive array of equipment, Samson's right arm is an industrial-strength arc-welder and cutting torch which is powerful enough to work on battleship armor plating. Since it wouldn't do for any cyborg to be blinded by his own torch, Samson's optics have auto-stepdown flare compensation as a standard feature.

In order to do the job better, Samson has interactive heads-up display which can access assorted databases and information systems through the cyborg's interface plugs, or from special chipware (such as Techie Visual Recognition Chips). This display is often used in concert with a cyberchipped microcomputer (which stores blueprints, diagrams, etc.) worn around the waist on a belt, and it also ties directly into the techscanner which is built into the left forearm. This device can be hooked up (through connectors in Samson's fingers) to the diagnostic systems of most vehicles, appliances and personal electronics to determine possible problems and troubleshoot breakdowns.

Being more than human, Samson truly shines in the field of hazardous material handling and hostile environment duty. Already immune to the effects of toxic gasses, this body also has a special lead-lined biosystem housing which protects Samson's organic components from radiation poisoning. Further enhancing Samson's Hazmat capabilities is a built-in radmeter which can detect radiation in a 10m radius, determine its intensity and extrapolate the dangers of continued exposure. He just has to remember to get "cleaned" of radioactivity before going to the bar after work![1]

Samson Physical Stats
Reflex: 10
Attractiveness: NA
Movement Allowance: 10
M/turn: 30m MPH: 20mph
Jump (up): 6m (broad): 8m
Body: 18 *12*
Lift: 720kg Throw: 180m
Damage Mod: +8
Hand-to-Hand:
Punch: 1D6+8 Kick: 2D6+8
Physical Structure
Head
SP: 25
SDP: 20 (disabled), 30 (destoryed)
Options (Optic): 1 & 3
Options (Audio) 6
Right Arm w/ Hand Torso Left Arm w/ Hand
SP: 25 SP: 25 SP: 25
SDP: 20/30 SDP: 30/40 SDP: 20/30
Options: 2 Options: 3 Options: 3
Right Leg w/ Foot Left Leg w/ Foot
SP: 25 SP: 25
SDP: 20/30 SDP: 20/30
Options: 2 Options: 2

Options Packages[]

Sensor Options:[]

Times Square Plus - This interactive heads-up display can integrate with databases through interface plugs and chipware. It is usually used in concert with a plug-in micro-computer (which stores blueprints, diagrams, etc) worn around the waist on a belt. *2*

Anti-Dazzle - Both optics are equipped with stepdown flare compensation, so that the glaring light from the arc-welder won't blind the cyborg. *1*

Radiation Detector - Very useful for Hazmat duty, this unit is built into the torso and has a 10m range. Data is displayed on the Times Square Plus. *2*[1]

Other Options:[]

Arc-Welder - Built into the right arm, his super-high-powered thermite lance has a foot-long flame which can weld together anything you want, and can burn through up to SP50 in one turn. It does 4D6+2, halving the SP of any armor, if used as a weapon. *2*

Techscanner - Built into the left arm, this microcomputer has various I/O connectors and probes to connect with assorted electronic systems. It adds +3 to any TECH rolls by running diagnostics, identifying and examining malfunctioning components, and displaying schematics on the Times Square Plus. *1*

Toolhand (right) - Wirecutters, power screwdriver, micro tools, wrench. *2*

Toolhand (left) - Mini-drill, I/O Connector (for Techscanner), probe (for Techscanner), socket wrench. *2*

Radiation Shielding - This protects the biosystem from suffering from any harmful side-effects due to exposure to radioactive material. Handy for Hazmat duty. *1*

Humanity Cost: 20D6+1 (16D6+25)[1]

Gallery[]

Reference[]

  1. 1.0 1.1 1.2 PONDSMITH, M. Chromebook Volume 2. 1st ed. Berkeley CA: R. Talsorian Games, 1992 (pg.79-80)
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