Nash is a character in Cyberpunk 2077.[1]
Biography[]
Nash was a member of the Wraiths, a group of Raffen Shiv who operated out of the Badlands and were mainly doing business in the fields of theft, murder, and chrome smuggling. He had a hideout in the Rocky Ridge mine tunnel as well as a secret office room in the ghost town of Rocky Ridge. At some point, Nash and his crew got indebted to "a Hungarian" and he devised a plan to make easy eddies by stealing a Thorton Mackinaw "Warhorse" from Panam Palmer, a nomad solo originally from the Aldecaldos.[2] In order to get an opportunity to steal the car, Nash became a merc working for fixer Rogue Amendiares, who paired him up with Panam. After a few gigs, Nash betrayed Panam during an assignment to deliver "merchandise" and stole her car alongside a shipment for the 6th Street gang. Panam, who had not realized Nash was Raffen Shiv, was furious, biding her time until an opportunity for revenge against Nash. That opportunity presented itself, when she met a merc called V, who seemed skilled and equipped enough to help Panam. Together, they retrieve Panam's Thorton from Nash's goons, after which she requests V's help in seeking out and killing Nash himself.[3]
If V decides to help Panam get revenge on Nash during Ghost Town:
- Panam and V will assault the Raffen Shiv hideout in the Rocky Ridge mine tunnel, where ultimately Nash will be killed.[3]
If V decides to not help Panam get revenge on Nash during Ghost Town:
- Nash and his fellow Wraiths will attack the Nomad Camp in Rocky Ridge, unaware that the Aldecaldos have obtained a Militech Basilisk. Nash and his Wraiths are killed during the onslaught.[4]
Abilities[]
Biohazard Grenades The enemy carries biohazardous grenades that explode in a cloud of poison gas and deal Chemical damage. | ||
Charge Jump Cybermodified leg joints and reinforced, advanced muscle kinetics allow the enemy to traverse large distances with quick, high jumps. You could say it's almost superhuman, if we knew what was even human anymore. | ||
Combat Stim The enemy is equipped with a combat stim injector that increases their Health and leads to temporary insensitivity to pain. Also makes it easier to act tough. | ||
Kerenzikov A classic and widely-used reflex booster that allows enemies to dodge incoming projectiles. When an enemy uses Kerenzikov, it's better to switch to melee combat, using a shotgun or blade. Let's see how they handle THAT. | ||
Sandevistan Mk.2 Sandevistan Mk.2 is one of the most widely used reflex boosters available on the market. This implant allows the enemy to move with lightning speed to avoid your bullets and close in on you in mere seconds to engage in melee combat. When someone uses this Sandevistan model, you're in deep trouble. |
Associated Quests[]
- Ghost Town (optional)
- Queen of the Highway (dependent)
Bugs[]
- Nash's name is incorrectly displayed as "Nash Bane" because his character record is copied from the Wraiths Bane. (Version: 1.04, PC)
References[]
- ↑ BATYLDA, M. The World of Cyberpunk 2077. 1st ed. Milwaukie, OR, Dark Horse Books, 2020. (p.183)
- ↑ Aldecaldos? Panam Palmer?
- ↑ 3.0 3.1 Ghost Town
- ↑ Queen of the Highway