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MTPs, sometimes referred to as "proximity projectile mines," are automated defensive turrets with IFF subroutines. Operating on passive sonar, their arrays become active when a potential target is encountered. The IFF computer then analyses the target: If the target is identified as hostile, the MTP begins launching torpedoes (with a skill of 15) until the target is destroyed, and unidentified targets prompt an alert to a human operator for further data.

In this case, the operator may take direct control of the platform. MTP operators are trained to recognize vessels by their sonar signature, and may take direct control of a platform at any time (in which case, their WA is +2).

MTPs fire standard torpedoes with 100 pound war-heads. Each platform can hold three torpedoes, but advanced models have been outfitted with Boomers and EMP weapons.

Multi-Torp Platforms are found mainly around the perimeter of an undersea facility which the owner cannot or will not dedicate extensive resources to patrolling, such as sea farms and small mining colonies. MTPs can be established in plain sight around the perimeter, but "pop-up" versions built into the seabed are very popular, and custom camouflage is also available; typical disguises include coral reef and sunken objects. These schemes are particularly dangerous because they're hard to spot unless scanned or visually inspected (Awareness vs. 25 to spot).[1]

Reference[]

  1. Sevile, A. Firestorm Stormfront. 1st ed. Berkeley CA; R. Talsorian Games Inc, 1997. (pg.34)
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