The Maglev Train is a type of vehicle in the Cyberpunk universe. The light rail variant is called Light Rail Lev Train.
Overview[]
Cyberpunk 2013 & 2020[]
Superconductor magnets have made it possible to build extremely cheap and durable "levitation trains." Riding on magnetic cushions, these "levs" have become one of the major transportation resources in the 2000's. financed by corporations or city governments, they are present in most major cities.
Levs are usually underground within city limits, running on high pillars out in the suburbs. Usually one line, headed out to the corporate suburbs, is sealed off and requires entry code or pass to get into that station. Corporate lev stations are always clean, well lit, and well guarded by corporate security. City lev-stations are usually not up to these standards, although most cities run police patrols on the line to control crime and vandalism.
Lev-tickets are charged at a rate of 50c per station passed; a trip passing through three stations, for example would cost 1.50eb. Tickets may be purchased from automatic ticket machines, using credit cards or cash. These machines are located in the stations themselves and in local convenience store outlets.[1][2]
Both NCART and Planetran use different types of maglev trains. The first one was for urban city transportation, and the second for intercontinental travel. NCART maintained and repaired their trains out of the Transit Center.[3]
Cyberpunk RED[]
In the 2040s, maglev trains were mostly the same though they had been upgraded for further top speeds and structural integrity of train cars. City tickets cost more, with 1eb per station passed, so a trip passing through three stations cost 3eb.[4]
Cyberpunk 2077[]
During one of the main jobs called Transmission you follow Brigitte into the Voodoo Boys den which is located inside of an abandoned lev-train station, where they appear to have their computer attached to a Planetran maglev train.[5]
NCX Spaceport has its own internal maglev line.[6]
Cyberpunk V3.0[]
For the economy-minded (i.e., punks with no money), magnetic levitation trains carry goods and people throughout most urban zones (although the intercontinental Maglev line was obliterated during the War). Tickets cost as little as $50 per intra-city station ticket. Note that most mag-levs are locally sponsored and maintained, which means that proper identification is necessary in order to disembark at certain stops, namely CorpZones, Enclaves and other secure centers.[7]
Gallery[]
See Also[]
References[]
- ↑ PONDSMITH, M. Cyberpunk 2013: Welcome to Night City. Berkeley, CA, R. Talsorian Games, 1988. (p.4)
- ↑ PONDSMITH, M. Cyberpunk 2020 Core Rulebook. 2nd ed., Berkeley, CA, R. Talsorian Games, 1990. (p.182)
- ↑ PONDSMITH, M. Night City Sourcebook. Berkeley, CA, R. Talsorian Games, 1991. (pp.7,9,38,73,109,142,156,179)
- ↑ PONDSMITH, M. Cyberpunk RED Core Rulebook. Kenmore, WA, R. Talsorian Games, 2020. (p.325)
- ↑ CD Projekt RED. Cyberpunk 2077. Video Game, Multi-Platform. Poland, CD Projekt S.A., 2020.
- ↑ The Killing Moon
- ↑ PONDSMITH, M. Cyberpunk Version 3.0 (Non-Canon). R. Talsorian Games, 2005. (p.126)
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|