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Cyberpunk 2077 and its expansion Phantom Liberty have several different outcomes dependent on the choices of the player character V. These endings unlock different achievements and outcomes of the game's story.

Main Endings[]

There are four main endings that may have slight variations depending on prior choices. Hanako Arasaka's ending path will always be available after finishing all of the main quests. To unlock the other endings, you'll have to finish the personal side quests of Rogue Amendiares and Panam Palmer. For the requirements, see the table below. The following endings will also unlock four achievements.

Cyberpunk 2077: Phantom Liberty added a fifth ending with a correspondent achievement.

Achievements Details Requirements Quests
The Devil
The Devil
Help Takemura avenge the death of Saburo Arasaka.
The Sun
The Sun
Become a legend of the Afterlife.
  • Pick the correct dialogue for Johnny during Chippin' In (see here)
  • Wait around three minutes at the rooftop during Nocturne Op55N1
  • Choose Johnny's new option
  • Inside Mikoshi, enter the well as V
  • Finish Path of Glory

The Star
The Star
Leave Night City with the Aldecaldos.
Temperance
Temperance
Let Johnny Silverhand keep your body.
  • Unlock Panam and/or Rogue's paths by completing their specific side quests
  • At the rooftop, choose to ask for help from either Panam or Rogue during Nocturne Op55N1
  • Inside Mikoshi, cross the bridge as V or enter the well as Johnny
  • Finish New Dawn Fades

  • Pick the correct dialogue for Johnny during Chippin' In (see here)
  • Wait around three minutes at the rooftop during Nocturne Op55N1
  • Choose Johnny's new option
  • Inside Mikoshi, cross the bridge as V
  • Finish New Dawn Fades

Phantom Liberty[]

See also: Cyberpunk 2077: Phantom Liberty Endings
Achievements Details Requirements Quests
The Tower
The Tower
Survive Night City, and start a new life.

Path of least resistance[]

V can also choose "the easy way out" and die by suicide. For this ending, V must choose the first dialogue option available on Misty's rooftop. When Johnny asks if V's sure about their decision, choosing the dialogue option "Could also just put all this to rest" followed by "[Toss pills] I know exactly what we're gonna do." V will have a conversation with Johnny, stating that the only way to avoid any further bloodshed for all those they love and care about would be to simply end it then and there, before the datachip makes them both insane and incapable of understanding their doom. Johnny tells V it's not what he would have done but understands V's decision. As the scene shifts over to the view of Night City, V pulls the trigger.

Secret Ending[]

There is a secret variation of The Sun ending in which V and Silverhand storm Arasaka Tower all by themselves. To get this ending, you need to choose a specific dialogue at the end of the Chippin' In quest. During the conversation with Johnny in the oilfields choose the following (the rest doesn't matter):

  • "Nah, fucked that up too."
  • "What do you want from me?"
  • "Ok. But as second chances go, this is your last."

After choosing that last dialogue, Johnny's affinity will go up to 40%, and the secret ending will be unlocked. Note: Only this dialogue will work. Choosing the other ones or having a higher affinity by doing Johnny's side quests will not change the outcome. As long as you get that 40% during that specific dialogue, you can do any quest you want, even if you choose to go directly to Hanako after finishing Chippin' In.

5 ending options cyberpunk

Whenever you decide, proceed with Nocturne Op55N1. On the rooftop with Misty, after the small talk with Johnny, you'll be given the option of asking Hanako (or Rogue and Panam if you also finished their quests) for help. If you don't proceed with any of the possible choices and wait patiently without doing anything, after roughly 5 minutes, Johnny will take V's silence into consideration and offer one more option. Accepting will trigger the quest (Don't Fear) The Reaper, in which V and Johnny take part in a "suicide run" by walking through the front door of Arasaka Tower and taking on the enemy alone.

If V dies at any point, the credits roll and the game is over, and all characters will react as if V had committed suicide.

If V is successful in uploading Alt and connecting to Mikoshi, this will lead to The Sun or Temperance endings, depending on what V chooses to do with their body. This is also the only way Rogue will appear in Path of Glory.

Variations[]

The Arasaka ending ("The Devil") will be different if Takemura does not survive Search and Destroy, there will be no support from Arasaka troops and Oda will not show up (if he was spared during Play it Safe). In the end Anders Hellman will appear to offer V a choice instead of Takemura, V then chooses to become an engram or rejects Arasaka's offer and goes back to Earth to die. The Devil achievement will not unlock if Takemura is not alive.

The Sun ending where V becomes a legend of the Afterlife changes if the (Don't Fear) the Reaper secret ending was chosen. In this ending V still becomes the owner of the Afterlife bar, however Rogue is still alive and greets V as they take on a new gig from Mr. Blue Eyes.

The Tower ending will be slightly different depending on which path you chose during Phantom Liberty. If the attack on the NCX Spaceport happens, two years later there are rising tensions between Orbital Air and Night Corp which may lead to a Fifth Corporate War, as well as a Second Unification War. Otherwise there is no mention of this. Solomon Reed's credits call will also have a different conversation.

Romance[]

Main article: Cyberpunk 2077 Romance#Endings

V's romantic interest may appear depending on who you choose to call when given the option on Misty's rooftop. Regardless of your choices, Panam and Judy will always leave Night City, and River and Kerry will always stay in the city. You can continue your relationship with Panam or Judy by choosing The Star, or continue your relationship with River or Kerry by choosing the The Sun or by going back to Earth during The Devil. With the exception of a possible reunion with Kerry at some point after The Tower ending, all relationships are ended.

Rewards[]

After completing the endings, you may receive a few items as a reward, which will be brought to your inventory in the last save before Nocturne Op55N1. Additionally, during the final quests, you might be able to acquire some items given by other characters or found somewhere else. Some won't be brought to your inventory, but a few will. Every ending rewards Legendary Gorilla Arms. V will also retain all Tarot Cards and some of the data shards found during the ending missions.

Ending Rewards How to obtain
The Devil Genjiroh (missable)
Access Token (missable)
The Devil Tarot Card
Gorilla Arms
Militech Berserk
The Genjiroh is found in one of the rooms of the Arasaka Estate during Last Caress. If it was taken before, another one will be rewarded after finishing the game. The Access Token can be looted from Adam Smasher. The Tarot Card is rewarded during Where is My Mind?. The cyberware items are rewarded after finishing the game, if not previously obtained.
The Sun Prejudice (missable)
Caretaker's Spade (missable)
Pride (missable)
Access Token (missable)
Judgement Tarot Card (missable)
Gorilla Arms
Militech Berserk
Prejudice can be obtained during For Whom the Bell Tolls. Caretaker's Spade and Pride are found during Knockin' on Heaven's Door; the first in the jungle area, and the second after the fight with Smasher, near the entrance gate. The Access Token can be looted from Adam Smasher. The Tarot Card is found on a wall in the room where Smasher is fought. The cyberware items are rewarded after finishing the game, if not previously obtained.
The Star Aldecaldos rally bolero jacket
Amnesty (missable)
Access Token (missable)
Judgement Tarot Card (missable)
Gorilla Arms
Militech Berserk
The Aldecaldos jacket and Amnesty are obtained during We Gotta Live Together. The Access Token can be looted from Adam Smasher. The Tarot Card is found on a wall in the room where Smasher is fought. The cyberware items are rewarded after finishing the game, if not previously obtained.
Temperance Dependent The rewards are identical to those either from The Sun, The Star or the Secret Ending endings, only differing by which path you choose first.
Secret ending Access Token (missable)
Judgement Tarot Card (missable)
Gorilla Arms
Militech Berserk
The Access Token can be looted from Adam Smasher. The Tarot Card is found on a wall in the room where Smasher is fought. The cyberware items are rewarded after finishing the game, if not previously obtained.
Path of least resistance N/A No rewards.
The Tower Access Token
Gorilla Arms
Militech Berserk
They are all rewarded after finishing the game.

Epilogue variations[]

During the credits of Cyberpunk 2077, V will receive several voice mails from various characters they've encountered throughout the game. They will be different depending on the choices you make in the endings, and throughout the game.

Viktor will leave a message, no matter your choices. Judy, and Misty will always leave a message except in The Tower ending, Panam will nearly always leave a message, with two exceptions, The Tower ending, or if you romance either Judy, Kerry, or River and then chose The Star ending.

Character # Details Requirements
Viktor Vektor 1 Viktor asks how "the Earth's lookin' from up there", and offers to do a checkup "when or if" V comes back. Choose The Devil ending.
2 Viktor hasn't seen V in a while ("found you a new, major-league ripper, huh?") and asks them to stop by. Choose The Sun ending.
3 Viktor warns V about dust in their implants and asks them to stop by when they're back in the city ("decent ripper's harder to find out there than a four-star hotel"). Choose The Star ending.
4 Viktor says V missed their last checkup and asks them to call him ("at least let me know you're alive?"). Choose the Temperance ending.
5 Viktor is being encouraged by Misty to leave a message for V and is upset by V's death ("I'll miss you, kid"). Commit suicide or die during (Don't Fear) The Reaper.
6 Viktor apologises for how their last conversation ended and invites V over for a do over. He also tells V he's being sent to Frisco while Zetatech renovates his clinic. Choose The Tower ending.
Mama Welles
(dependent)
1 Mama Welles is amused by V's newfound fame ("a big shot, eh?") and asks them to not forget where they started. Complete Heroes and choose either The Devil or The Sun endings.
2 Mama Welles is horrified at V's decision to leave Night City with the nomads ("have you lost your mind?"). Complete Heroes and choose The Star ending.
3 Mama Welles says she hasn't seen V in a while ("what's going on with you?") and asks them to visit her on Jackie's birthday. Complete Heroes and choose the Temperance ending.
4 Mama Welles is seen praying for V's soul ("may you rest in peace V"). Complete Heroes and commit suicide or die during (Don't Fear) The Reaper.
Judy Álvarez
(dependent)
1 Judy dumps V and says she's leaving Night City for good ("shame things had to end this way"). Complete Judy's side jobs, have her as V's primary love interest and and choose either The Devil or The Sun endings.
2 Judy sends a romantic message to V in her underwear ("I'm happy, for the first time in my life"). Complete Judy's side jobs, have her as V's primary love interest and choose The Star ending.
3 Judy is worried at being ghosted by V ("Stay safe... and call me when you hear this"). Complete Judy's side jobs, have her as V's primary love interest and choose the Temperance ending.
4 Judy is happy at a campfire and calls V to say thanks ("if you ever get the chance, leave and don't look back"). Complete Judy's side jobs, don't have her as V's primary love interest and choose any ending.
5 Judy is seen crying in bed ("I can't do this"). Complete Judy's side jobs and commit suicide or die during (Don't Fear) The Reaper.
6 Judy asks how V is going ("haven't heard from you in a while") and says she's thinking of leaving Night City. Don't complete Judy's side jobs and choose any ending.
7 Judy will be surprised to see V but will admit her relief to know they're alive, also stating she won't be part of their next adventure as she is now married to a woman named Bianca and lives in Pittsburg. If romanced, she will also apologize to V and ask her not to try and ruin their marriage, effectively ending the relationship. Choose The Tower ending.
Panam Palmer
(dependent)
1 Panam gives V an update from the Badlands and says to let her know when he is tired of the city ("I'll take you for a long ride"). Complete Panam's side jobs, have her as V's primary love interest and choose either The Devil or The Sun endings.
2 Panam sends a romantic message to V while away from camp and stuck in a sandstorm ("I'll make it up to you I promise"). Complete Panam's side jobs, have her as V's primary love interest and choose The Star ending.
3 Panam is furious and promises to hunt down Johnny ("I'm going to rip V out of your head"). Complete Panam's side jobs, have her as V's primary love interest and choose the Temperance ending.
4 Panam gives V an update from the Badlands, thanks V for all they've done for her ("I'd still be lost if you hadn't set me on the right track"). Complete Panam's side jobs, don't have her as V's primary love interest and choose out of The Devil, The Sun, and Temperance endings.
5 Panam is devastated and furious ("if there's a hell I hope you're in it, rotting"). Complete Panam's side jobs and commit suicide or die during (Don't Fear) The Reaper.
6 Panam calls V asking for any gigs ("I'll take anything that pays the rent"). Don't complete Panam's side jobs and choose any ending.
7 Panam won't answer the call, with V leaving her a voice message. If romanced, the relationship is ended. Choose The Tower ending.
Saul Bright
(dependent)
1 Saul talks about something big involving V in the city, says V is an Aldecaldo and "we always take care of our own". Complete Panam's side jobs and choose either The Devil or The Sun endings so he remains alive.
2 Saul talks about something big involving V in the city, says V "saved an Aldecaldo" and "its a debt we are happy to owe". Don't complete Panam's side jobs and choose out of The Devil, The Sun and Temperance endings.
Mitch Anderson
(dependent)
1 Mitch tells V the nomads are wondering when they are going to drop by, "you're welcome here anytime". Complete Panam's side jobs and choose either The Devil or The Sun endings.
2 Mitch talks about the nomads storming Arasaka, "we'd walk through hell and back with you". Complete Panam's side jobs and choose either The Star or Temperance endings.
3 Mitch says V "saved his ass" and if he needs any help, he's got their back. Don't complete Panam's side jobs and choose out of The Devil, The Sun and Temperance endings.
4 Mitch asks V to stop trying to contact Panam, explaining it took her a long time to recover from V's disappearance and fears it will upset her further. Complete Panam's side jobs and leave her a message in The Tower ending.
Rogue Amendiares
(dependent)
1 Rogue asks V to pass a message onto Johnny ("it was nice to talk to him again"). Complete Rogue's side jobs and choose either The Devil or The Star endings so she remains alive.
2 Rogue is furious that Johnny has stolen V's body ("don't ever come back to Night City"). Complete Rogue's side jobs (Blistering Love not needed) and choose the Temperance ending.
3 Rogue is impressed by V's work with Hellman ("if you're looking for your next gig, you know where to find me"). Don't complete Rogue's side jobs and choose out of The Devil, The Star and Temperance endings.
4 Rogue congratulates V on surviving and states that they're welcome at Afterlife, but cautions that V's new status quo may cause their legend to fade faster on each visit. Nibbles and the iguana appear beside Rogue if V adopted them. Complete Rogue's side jobs and choose the Tower ending.
Kerry Eurodyne
(dependent)
1 Kerry tells V that while he loves dating "Night City's bad boy" he wishes they could hang out more. Complete Kerry's side jobs, have him as V's primary love interest and choose either The Devil or The Sun endings.
2 Kerry mocks V for choosing the nomad lifestyle ("I don't know who you're trying to fool V"), say he might forgive him if he comes back to Night City. Complete Kerry's side jobs, have him as V's primary love interest and choose The Star ending.
3 Kerry is furious and calls V a coward for ghosting him. Complete Kerry's side jobs, have him as V's primary love interest and choose the Temperance ending.
4 Kerry tells V that he is going on tour with US Cracks ("there's the latest gossip for you"). Complete Kerry's side jobs, don't have him as V's primary love interest and choose any ending.
5 Kerry is furious ("you don't give a fuck about your friends"). Complete Kerry's side jobs and commit suicide or die during (Don't Fear) The Reaper.
6 Kerry will be happy to hear from V but is also busy and constantly interrupted during his call as he's on tour giving a concert at the Crystal Palace, admitting that he doesn't have time for V at the moment. If romanced, he promises to reunite with V once the tour is over in a few months. Complete Kerry's side jobs and choose The Tower ending.
River Ward
(dependent)
1 River invites V to Randy's birthday when she gets back to the city ("it'll mean a lot to us"). Complete River's side jobs, have him as V's primary love interest and choose either The Devil or The Sun endings.
2 River mentions pictures V sent him of the Badlands and say he'll visit once Joss gets back on her feet. Complete River's side jobs, have him as V's primary love interest and choose The Star ending.
3 River says he's been searching everywhere but can't find V ("it's like you're a ghost") and pleads for her to call him. Complete River's side jobs, have him as V's primary love interest and choose the Temperance ending.
4 River calls to say thanks and talks about giving supplies to the people ("this city needs more people like you"). Complete River's side jobs, don't have him as V's primary love interest and choose any ending.
5 River is upset over V's death and mentions that his first partner also killed himself. Complete River's side jobs and commit suicide or die during (Don't Fear) The Reaper.
6 River calls you asking to take him out of prison after he had a fight with someone that said the boys enjoyed being tied like cows at the farm. Complete River's quest by ending up in the another farm (by not grabbing the key to Randy's drawer and then not selecting all the clues in the braindance, thus having the chance to select it) and getting Randy killed this way and River killing the guy after some time, getting him in prison as consequence.
7 River is angry at first, but V has a chance to explain that they just woke up from two years of coma and River apologizes. After suggesting meeting up, River reveals that he sold everything he knew about the NCPD to Trauma Team to earn some money to pay for Randy's rehab, and as a consequence, he is now a wanted man. Ashamed of himself, he's unable to face V in person and ends the call. If romanced, the relationship is ended. Complete River's side jobs and choose The Tower ending.
Goro Takemura
(dependent)
1 Takemura calls V and is furious for betraying him, telling them to "rot in hell". It is implied that he is about to commit seppuku. Save Takemura in Search and Destroy and choose out of The Sun, The Star or Temperance endings.
2 Takemura explains how he's in hiding and accused of Hanako's murder after they tried to take down Yorinobu without V. He compares his life to the trash heap he found V on and V to strong medicine that leaves a bitter taste in the mouth. Save Takemura in Search and Destroy and choose The Tower ending.
Hanako Arasaka
(dependent)
1 Hanako offers V to spend their last 6 months alive working for Arasaka. Choose The Devil ending and reject their offer.
Jefferson Peralez
(dependent)
1 Peralez calls paranoid ("my wife Elizabeth is in on the whole thing"). Complete Dream On telling him about the brainwash.
2 Peralez calls asking for help on a job for him. Complete Dream On hiding the truth from him.
Misty Olszewski
(dependent)
1 Misty draws the cards "The Fool", The Moon", and "The High Priestess" ("keep a close eye on your new friends"). Choose The Devil ending.
2 Misty draws the cards "Strength", "The Emperor", and "The World" ("the world's gonna hear about you"). Choose The Sun ending.
3 Misty draws the cards "The Chariot", "The Lovers", and "The Sun" ("Looks like you've got a good life ahead of you in the badlands"). Choose The Star ending.
4 Misty draws the cards "The Hanged Man", "The Magician", and "The Star" ("something like death, but not quite"). Choose the Temperance ending.
5 Misty is seen crying ("I don't think you knew how many friends you really had"). Commit suicide or die during (Don't Fear) The Reaper.
Solomon Reed
(dependent)
1 Reed calls V, confessing his doubts about how things ended with Songbird and trying to convince himself that they did the right thing. Choose the King of Swords ending in Phantom Liberty and choose The Tower ending.
2 Reed calls to check on V, admitting that he failed Songbird and V in the past, but recognising that he still has a chance to help V. Choose the King of Pentacles ending in Phantom Liberty and choose The Tower ending.
3 Reed berates V for not taking the cured offered by the NUSA. Choose either King of Swords or King of Pentacles in Phantom Liberty but do not choose The Tower ending.
4 Reed calls V from Dayton, having become a drifter who keeps to himself, he updates V on his travels because he hasn't found anyone else to talk too. Choose the King of Cups ending in Phantom Liberty.

Miscellaneous[]

Depending on the ending, different characters will meet their demise, V's final reputation will change, and the necklace with the bullet that Misty gave to V will have different fates.

Ending Characters dying Final reputation Fate of the necklace
The Devil Unknown
  • Sign the contract: V puts the necklace on after entering the clinic, holding it tight.
  • Don't sign the contract: Gazing upon the Earth, V looks at the necklace for a moment and then tears it off.
The Sun 100%
(Legend)
V can optionally pick the necklace up from the nightstand in their penthouse.
The Star 100%
(Legend)
While traveling on the top of the Basilisk, V will take the necklace off, gaze on it, and toss it off on the desert.
Temperance Identical to the Sun, Star or Secret endings depending on which path was chosen in Nocturne Op55N1. Dependent; max. 90%
(Edgerunner)
Johnny will go to the Columbarium and put the necklace inside V's niche.
Secret ending 100%
(Legend)
Identical to The Sun ending.
The Tower Dependent; max. 90%
(Edgerunner)
V can optionally take the necklace from the chair in their room at Edward Kernaghan Military Medical Center. However, upon returning to Night City the trinket is lost.
Path of least resistance Dependent; max. 90%
(Edgerunner)
As V does not appear to take it off, it should still be around their neck.

Notes[]

  • The Star ending, along with having Judy as V's primary love interest, results in the one and only ending credits voice mail where you can hear V's own voice within the message.
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