Damage Types are a gameplay element in Cyberpunk 2077.
Overview[]
Cyberware Arms, Quickhacks and Weapons in Cyberpunk 2077 can deal different types of damage to Enemies. In return, Enemies have protective armor and abilities that help them mitigate the damage dealt by these sources.
Certain Damage Types have a chance to apply an additional Status Effect to a target. The chance is increased based on Item Rarity.
Damage Types[]
Physical[]
Physical Damage is the default damage type for Melee and Ranged Weapons, such as the Baseball Bat and Liberty.
Physical Damage is mitigated by Armor.
Chemical[]
Chemical Damage has a chance to cause a Poison effect to a target.
Chemical Damage is mitigated by Chemical Resistance.
Electrical[]
Electrical Damage has a chance to apply a Shock effect, that deals an instant large hit of additional Electrical damage. Electrical Damage also has a chance to cause an EMP.
Electrical Damage is mitigated by Electrical Resistance.
Thermal[]
Thermal Damage has a chance to apply a Burn effect, that deals Thermal damage over time.
Thermal Damage is mitigated by Thermal Resistance.
Explosive[]
Explosive Damage can apply Knockback/Knockdown and are also typically applied by one-shot effects that are significantly powerful. Grenades, Mines, Projectile Launch System Cyberwares and detonated Explosive environmental structures such as fuel tanks are all potential sources of it.
Explosive Damage is mitigated by Explosion Damage Resistance.