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Attachments and Modifications are pieces of equipment that allow you to enhance weaponry in Cyberpunk 2077 and Cyberpunk 2077: Phantom Liberty.

Overview[]

Attachments can be equipped and unequipped on ranged weaponry only and consist of two slot types; Scope and Muzzle.

The Scope slot allows the attachment of scopes to reduce ADS time and increase projectile range, with some scopes adding other additional beneficial stats.

The Muzzle slot allows for the attachment of Silencers that that negate audible detection by enemies while firing (along with adding bonuses in the form of stealth damage multiplier and usually Crit Chance percentage) or Muzzle Brakes that add stats beneficial for Power Weapons.

Modifications are technological enhancements that add or increase specific stats or add a special non-Iconic effect.

Installation[]

Attachments can be installed and removed from a weapon at all times, unless it is a Sniper Rifle which are required to have a Sniper Scope.

It is not possible to install an attachment or modification that is higher quality than the weapon itself onto the weapon.

Modifications that are installed on weapons cannot be replaced or removed, unless the weapon is part of the Iconic x-MOD2 series.

Crafting[]

Modifications can be crafted by merging two identical modifications of the same quality together to get one of a higher quality, or looted off of enemies with varying quality determined by V's level.

Attachments[]

Scopes[]

Short Scopes[]

Title Quality Effect(s) BaseID(s)
OS-1 GimletEye

Tier 1

+0.2-0.5 Additional Zoom
+5-20% Range

w_att_scope_short_01

Hyakume

Tier 3

+0.4-0.6 Additional Zoom
+15-20% Range

w_att_scope_short_02

Add-Vantage

Tier 1

+0.2-0.5 Additional Zoom
+5-20% Range

w_att_scope_short_03

CQO Kanone MINI Mk.72

Tier 3

+0.5-0.6 Additional Zoom
+20-25% Range
5% ADS time

w_att_scope_short_04

Type 2067

Tier 4

+0.45 Additional Zoom
+17.5% Range
5% spread

w_att_scope_short_05

Handyman

Tier 1

+0.3-0.5 Additional Zoom
+10-20% Range
+10% Headshot Crit Chance

w_att_scope_short_06
w_att_scope_short_06_legendary

Kanetsugu

Tier 4

+0.3-0.35 Additional Zoom
+10-12.5% Range
+3-5% Crit Chance
+10% Crit Damage

w_att_scope_short_07
w_att_scope_short_07_legendary

Long Scopes[]

Title Quality Effect(s) BaseID(s)
Mk.2x Grandstand

Tier 1

+0.5-0.8 Additional Zoom
+20-35% Range
10% ADS time

w_att_scope_long_01

E255 Percipient

Tier 1

+0.6-0.9 Additional Zoom
+25-40% Range
15% ADS time

w_att_scope_long_02

ClearVue Mk.8

Tier 3

+0.7-0.8 Additional Zoom
+30-35% Range
10% ADS time

w_att_scope_long_03

SO-21 Saika

Tier 4

+0.7 Additional Zoom
+30% Range
5% ADS time/5% Crit Damage
+3-5% Crit Chance

w_att_scope_long_04

Jue

Tier 4

+1.1-1.3 Additional Zoom
+50-60% Range
15-10% ADS time

w_att_scope_long_05
w_att_scope_long_05_legendary

Kairo SA-1

Tier 3

+0.6-0.7 Additional Zoom
+25-30% Range

w_att_scope_long_06

Sniper Rifle Scopes[]

Title Quality Effect(s) BaseID(s)
HPO Kanone MAX Mk.77

Tier 1

+2.75-5.00 Additional Zoom
10-30% Sway

w_att_scope_sniper_01
w_att_scope_sniper_01_legendary

E305 Prospecta

Tier 1

+2.25-3.25 Additional Zoom
15-35% Sway

w_att_scope_sniper_02
w_att_scope_sniper_02_legendary

Gaki

Tier 4

+3.50-4.00 Additional Zoom
30% Sway

w_att_scope_sniper_03
w_att_scope_sniper_03_legendary

Muzzles[]

Silencers[]

Title Quality Effect(s) BaseID(s)
CS-1 Taipan

Tier 1

+100% Stealth Damage
20-5% Damage

w_silencer_01

XC-10 Strix

Tier 3

+150% Stealth Damage
+20-10% Damage Reduction

w_silencer_02

XC-10 Cetus

Tier 4

+150% Stealth Damage
20-10% Damage
+10-0% Crit Chance
Guaranteed Crit Hits for headshots while undetected

w_silencer_03
w_silencer_03_legendary

TSX Tocororo

Tier 3

+100% Stealth Damage
20-10% Damage
+10% Crit Chance

w_silencer_04

Handgun Muzzle Brakes[]

Title Quality Effect(s) BaseID(s)
RC-7 Yokai

Tier 3

3% Crit Chance
+12.5-15% Recoil Angle Reduction

w_muzzle_brake_07

RC-7 Kutrub

Tier 3

3% Crit Chance
+12.5-15% Recoil Reduction

w_muzzle_brake_08

RC-7 Dybbuk

Tier 1

3/0% Crit Chance
+25-40/100% Recoil Direction Reduction

w_muzzle_brake_09

RC-7 Babaroga

Tier 1

3/0% Crit Chance
+30/50% Ricochet Chance
+5-20% Bonus Ricochet Damage
10% Ricochet Crit Chance

w_muzzle_brake_10

RC-7 Liger

Tier 4

3% Crit Chance
+10% Recoil Angle Reduction
+35% Recoil Direction Reduction

w_muzzle_brake_11

Assault Rifle / SMG Muzzle Brakes[]

Title Quality Effect(s) BaseID(s)
RC-7 Strigoi

Tier 1

3/10% Crit Chance
+7.5-20% Recoil Reduction

w_muzzle_brake_01
w_muzzle_brake_01_legendary

RC-7 Zaar

Tier 1

3% Crit Chance
+7.5-15% Recoil Angle Reduction

w_muzzle_brake_02

RC-7 Varkolak

Tier 3

3/10% Crit Chance
+30/50% Ricochet Chance
+7.5-10/15° Ricochet Angle

w_muzzle_brake_03
w_muzzle_brake_03_legendary

RC-7 Aswang

Tier 4

3% Crit Chance
+10% Recoil Angle Reduction
+35% Recoil Direction Reduction

w_muzzle_brake_05

RC-7 Ifrit

Tier 3

3% Crit Chance
+12.5-15% Recoil Reduction

w_muzzle_brake_06

Modifications[]

General Weapon Mods[]

Can be used on any weapon.

Title Quality Effect(s) BaseID(s)
Pax

Tier 1

Makes the weapon non-lethal.

+20% damage outside of combat
10-0% damage in combat

GenericMod1_Common
GenericMod1_Uncommon
GenericMod1_Rare
GenericMod1_Epic
GenericMod1_Legendary

Ranged Weapon Mods[]

Can be used on any ranged weapon.

Title Quality Effect(s) BaseID(s)
Better Half

Tier 4

+10-20% Crit Chance with the second half of the magazine

RangedMod1_Epic
RangedMod1_Legendary

Shuffler

Tier 1

Drawing the weapon automatically refills its ammo up to 15-35%.

+25% weapon swap speed
25-15% reload speed

RangedMod2_Common
RangedMod2_Uncommon
RangedMod2_Rare
RangedMod3_Epic
RangedMod3_Legendary

Equalizer

Tier 1

+4-20% damage against Elite enemies.

RangedMod3_Common
RangedMod3_Uncommon
RangedMod3_Rare
RangedMod3_Epic
RangedMod3_Legendary

Melee Weapon Mods[]

Can be used on any melee weapon.

Title Quality Effect(s) BaseID(s)
Severance

Iconic

When an enemy is below 50% Health, each hit to their head or limbs has a 20% chance to dismember and instantly kill.

ChimeraMeleeMod

Airstrike

Tier 1

+10-25% Crit Chance and +20-70% Crit Damage for attacks performed midair (includes Leap Attacks and Superhero Landings)
+20-70% Knockdown chance for midair Crit Hits.

MeleeMod1_Common
MeleeMod1_Uncommon
MeleeMod1_Rare
MeleeMod1_Epic
MeleeMod1_Legendary

Cyclone

Tier 1

Performing a Sprint Attack allows you to perform an unlimited number of combo attacks for 2-4 sec. Each successful attack during this effect's duration gives +5% attack speed for 2 sec. Stacks 2-7 times.

MeleeMod2_Common
MeleeMod2_Uncommon
MeleeMod2_Rare
MeleeMod2_Epic
MeleeMod2_Legendary

Silencio

Tier 1

When crouched and undetected:
+20-50-100% Crit Chance
25-50% Crit Damage

MeleeMod3_Common
MeleeMod3_Uncommon
MeleeMod3_Rare
MeleeMod3_Epic
MeleeMod3_Legendary

Power Weapon Mods[]

Can only be used on Power weapons.

Title Quality Effect(s) BaseID(s)
Firecracker

Iconic

Shoots explosive rounds.

ChimeraPowerMod

Pyro

Tier 1

Converts 15-50% of damage to Thermal damage and gives a 3-15% chance to apply Burn.

PowerMod1_Common
PowerMod1_Uncommon
PowerMod1_Rare
PowerMod1_Epic
PowerMod1_Legendary

Swiss Cheese

Tier 2

+10-30% Armor Penetration
+25-15% Stamina cost per bullet

PowerMod2_Uncommon
PowerMod2_Rare
PowerMod2_Epic
PowerMod2_Legendary

Critochet

Tier 1

+10-30% Crit Chance with ricochets.

PowerMod3_Common
PowerMod3_Uncommon
PowerMod3_Rare
PowerMod3_Epic
PowerMod3_Legendary

Smart Weapon Mods[]

Can only be used on Smart weapons.

Title Quality Effect(s) BaseID(s)
Hackatomy

Iconic

+5% chance to apply a quickhack effect. Effect type depends on the body part hit.

ChimeraSmartMod

Headhopper

Tier 4

+1-2 lock-on target(s)
+20-30% lock-on speed
+10-20% headshot damage

SmartMod1_Epic
SmartMod1_Legendary

Gambiteer

Tier 1

+20-50% bullet velocity
+10-25% Armor Penetration
20% projectile homing probability

SmartMod2_Common
SmartMod2_Uncommon
SmartMod2_Rare
SmartMod2_Epic
SmartMod2_Legendary

Panorama

Tier 1

+10-20% larger Smart-targeting reticle

Enemies will remain target-locked for 0.1-0.3 sec. once outside the reticle. However, lock on time is 20-10 longer.

SmartMod3_Common
SmartMod3_Uncommon
SmartMod3_Rare
SmartMod3_Epic
SmartMod3_Legendary

Tech Weapon Mods[]

Can only be used on Tech weapons.

Title Quality Effect(s) BaseID(s)
Wallpuncher

Iconic

Allows you to charge the weapon to 200% capacity without increasing the charge time.

+100% Armor Penetration
No penalty when penetrating cover

ChimeraTechMod

Spinetickler

Tier 1

10-50% chance to cause an EMP blast when shooting an enemy with a fully charged weapon.

TechMod1_Common
TechMod1_Uncommon
TechMod1_Rare
TechMod1_Epic
TechMod1_Legendary

C-Thru

Tier 1

15-25% charge threshold to penetrate cover.
15-25% damage penalty for shooting through cover.

TechMod2_Common
TechMod2_Uncommon
TechMod2_Rare
TechMod2_Epic
TechMod2_Legendary

Supercharger

Tier 1

+10-20% charge speed
4-20% Stamina cost for shooting
15% Armor Penetration

TechMod3_Common
TechMod3_Uncommon
TechMod3_Rare
TechMod3_Epic
TechMod3_Legendary

Blade Weapon Mods[]

Can only be used on bladed weapons.

Title Quality Effect(s) BaseID(s)
Bleedout

Tier 1

+20-100% Crit Chance for damage-over-time from Bleeding

BladeMod1_Common
BladeMod1_Uncommon
BladeMod1_Rare
BladeMod1_Epic
BladeMod1_Legendary

Slice 'Em Up

Tier 5

After neutralizing an enemy, +20% enemy susceptibility to Finishers for 5 sec.

BladeMod2_Legendary

Haemocide

Tier 1

+1-3 sec. Bleeding duration
+5-13% Crit Chance
20-10% base damage

BladeMod3_Common
BladeMod3_Uncommon
BladeMod3_Rare
BladeMod3_Epic
BladeMod3_Legendary

Blunt Weapon Mods[]

Can only be used on blunt weapons.

Title Quality Effect(s) BaseID(s)
K.O.

Tier 1

+25% damage
+15-40% Knockdown chance on Stunned enemies
+25-10% Stamina cost
20% attack speed

BluntMod1_Common
BluntMod1_Uncommon
BluntMod1_Rare
BluntMod1_Epic
BluntMod1_Legendary

Bloodbruiser

Tier 1

Makes the weapon lethal and gives a chance to apply Bleeding equal to 60-100% of the weapon's Stun chance.

BluntMod2_Common
BluntMod2_Uncommon
BluntMod2_Rare
BluntMod2_Epic
BluntMod2_Legendary

Barbarian

Tier 4

+20-40 damage against Stunned, Staggered and Knocked Down enemies.

BluntMod3_Epic
BluntMod3_Legendary

Throwable Weapon Mods[]

Can only be used on throwable weapons.

Title Quality Effect(s) BaseID(s)
Boomerang

Tier 1

Neutralizing an enemy via headshot with a thrown weapon grants a 20-50% chance to immediately return it.

ThrowMod1_Common
ThrowMod1_Uncommon
ThrowMod1_Rare
ThrowMod1_Epic
ThrowMod1_Legendary

Zero-G

Tier 3

+10-50% effective range
Gravity has no effect on trajectory.

ThrowMod2_Rare
ThrowMod2_Epic
ThrowMod2_Legendary

Javelin

Tier 1

+15-25% Armor Penetration with melee attacks.

Thrown attacks have double Armor Penetration, but have −20% effective range.

ThrowMod3_Common
ThrowMod3_Uncommon
ThrowMod3_Rare
ThrowMod3_Epic
ThrowMod3_Legendary

AR / SMG / LMG Mods[]

Can only be used on assault rifles, submachine guns, and light machine guns.

Title Quality Effect(s) BaseID(s)
Big Mag

Tier 1

+15-55% magazine capacity
20% reload speed

ARSMGLMGMod1_Common
ARSMGLMGMod1_Uncommon
ARSMGLMGMod1_Rare
ARSMGLMGMod1_Epic
ARSMGLMGMod1_Legendary

Ready Steady

Tier 1

3-15% recoil

Additional bonus when aiming from cover:
7-35% recoil
No horizontal recoil

ARSMGLMGMod2_Common
ARSMGLMGMod2_Uncommon
ARSMGLMGMod2_Rare
ARSMGLMGMod2_Epic
ARSMGLMGMod2_Legendary

Focus Fire

Tier 1

20-40% bullet spread from hipfire
30% effective range

ARSMGLMGMod3_Common
ARSMGLMGMod3_Uncommon
ARSMGLMGMod3_Rare
ARSMGLMGMod3_Epic
ARSMGLMGMod3_Legendary

Pistol / Revolver Mods[]

Can only be used on pistols and revolvers.

Title Quality Effect(s) BaseID(s)
Pinpoint

Tier 1

4-6% bullet spread for 5 sec. after a headshot. Stacks 2-6 times.

HGMod1_Common
HGMod1_Uncommon
HGMod1_Rare
HGMod1_Epic
HGMod1_Legendary

Zenith

Tier 1

For 5 sec. after drawing your weapon, gain:
+5-15% Crit Chance
10-20% bullet spread
+15-25% weapon swap speed.

HGMod2_Common
HGMod2_Uncommon
HGMod2_Rare
HGMod2_Epic
HGMod2_Legendary

Parallax

Tier 1

When aiming:
+11-35 effective range/No damage drop-off at long range.
12.5-50% weapon sway/No weapon sway.
Stamina does not regenerate.

HGMod3_Common
HGMod3_Uncommon
HGMod3_Rare
HGMod3_Epic
HGMod3_Legendary

Shotgun Mods[]

Can only be used on shotguns.

Title Quality Effect(s) BaseID(s)
Vivisector

Tier 1

+20-100% dismemberment chance
+25% torso damage for 3-5 sec. on dismemberment

ShotgunMod1_Common
ShotgunMod1_Uncommon
ShotgunMod1_Rare
ShotgunMod1_Epic
ShotgunMod1_Legendary

Kneel!

Tier 5

+25% chance to dismember and instantly kill when shooting an enemy in the leg.

ShotgunMod2_Legendary

Condenser

Tier 1

+15-25% tighter pellet spread
20-10% damage per pellet

ShotgunMod3_Common
ShotgunMod3_Uncommon
ShotgunMod3_Rare
ShotgunMod3_Epic
ShotgunMod3_Legendary

Sniper / Precision Rifle Mods[]

Can only be used on sniper rifles and precision rifles.

Title Quality Effect(s) BaseID(s)
Stabilizer

Tier 1

+12-30% improved weapon handling when crouching and crouch-sprinting.

PRSRMod1_Common
PRSRMod1_Uncommon
PRSRMod1_Rare
PRSRMod1_Epic
PRSRMod1_Legendary

Headtoll

Tier 1

Gives bonuses for headshot kills.
Bonus and Streak Duration: 8 sec.

1st: +15% fire rate

2nd: +15% reload speed

3rd: +15% movement speed

4th: +25/25% Crit Chance/Damage

5th: +10% Health

PRSRMod2_Common
PRSRMod2_Uncommon
PRSRMod2_Rare
PRSRMod2_Epic
PRSRMod2_Legendary

Fleetshot

Tier 1

15-35% Stamina cost for shooting.
No movement speed penalty with heavy weapons.
Slightly reduced enemy hit reactions.
40-20% Armor Penetration

PRSRMod3_Common
PRSRMod3_Uncommon
PRSRMod3_Rare
PRSRMod3_Epic
PRSRMod3_Legendary