Cyberpunk Wiki
Cyberpunk Wiki
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{{ArticleTabs|Patches|DLC|Achievements|Gallery|Soundtrack}}
{{Gameicon1|2077}}
 
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{{GameIcon|2077}}
 
{{Infobox Game
 
{{Infobox Game
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|title = ''Cyberpunk 2077''
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|image = <gallery>
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Cyberpunk2077-keyart-male v.png|Male V Cover
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Cyberpunk2077-keyart-female v.png|Female V Cover
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</gallery>
 
|developer = [[CD Projekt RED]]
 
|developer = [[CD Projekt RED]]
 
|publisher = CD Projekt
 
|publisher = CD Projekt
|platforms = Google Stadia<br>Microsoft Windows<br>PlayStation 4<br>Xbox One
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|platforms = Microsoft Windows<br/>PlayStation 4<br/>PlayStation 5<br/>Xbox One<br/>Xbox Series X<nowiki>|</nowiki>S<br/>Google Stadia
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|release_date = December 10, 2020<br/>December 5, 2023 (Ultimate Edition)
|genre = Role-playing
 
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|version_current = [[Patch 2.12a|2.12a]], March 20, 2024
|engine = REDengine 4
 
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|genre = [[wikipedia:Action role-playing game|Action role-playing]]<br/>[[wikipedia:Cyberpunk|Cyberpunk]]<br/>[[wikipedia:Film noir|Noir]]
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|engine = [[wikipedia:CD Projekt#REDengine|REDengine 4]]
 
|mode = Single-player
 
|mode = Single-player
|rating = Rating pending
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|rating = [[wikipedia:Entertainment Software Rating Board|ESRB]]: M (17+)
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*Blood and Gore, Intense Violence, Nudity, Strong Language, Strong Sexual Content, Use of Drugs and Alcohol
|system_requirements = [[#System requirements|See below]]
 
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[[wikipedia:Australian Classification Board|ACB]]: R 18+
|image = Cyberpunk 2077.jpg
 
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*Violence, References to Sexual Violence, High Impact Themes and Violence, Sex
|release_date = April 16, 2020 (anticipated)
 
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[[wikipedia:PEGI|PEGI]]: 18
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*Violence, Bad Language, Sex
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[[wikipedia:Computer Entertainment Rating Organization|CERO]]: Z (18+)<br/>[[wikipedia:Unterhaltungssoftware Selbstkontrolle|USK]]: 18
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|system_requirements = [[#System Requirements|See System requirements section]]
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|website = [https://www.cyberpunk.net/ cyberpunk.net]
 
}}
 
}}
'''''Cyberpunk 2077''''' is an upcoming role-playing first-person shooter video game, being developed and published by [[CD Projekt RED]]. The game was announced during the [https://www.youtube.com/watch?v=KK5qvys_Jz4 2012 CD Projekt Red Summer Conference] as the official video game adaption of [[Mike Pondsmith]]'s pen and paper RPG [[Cyberpunk 2020]]. Originally titled ''Cyberpunk'', the 2077 subtitle was added in late 2012.
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'''''Cyberpunk 2077''''' is an open-world, action-adventure role-playing video game, developed and published by [[CD Projekt RED]] that was released December 10, 2020. The game was [[Cyberpunk 2077 Reveal|announced]] during the [https://www.youtube.com/watch?v=KK5qvys_Jz4 2012 CD Projekt Red Summer Conference] as the official video game adaption of [[Mike Pondsmith]]'s pen and paper RPG {{CP|2020}}. An expansion for the videogame, called ''[[Phantom Liberty]]'', was released on September 26, 2023. An "Ultimate Edition", including the base game and its expansion is set to release on December 5, 2023 alongside [[Patch 2.1]].
   
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A sequel codenamed ''[[Orion]]'' is currently in early development.
== Setting ==
 
Cyberpunk 2077 is a continuation of the events of Cyberpunk 2020, taking an alternate path to that of [[Cyberpunk V3.0]]. The game is set in the dystopian metropolis of [[Night City|Night City.]] It is in the [[Free State of Northern California]]. Night City is located south of San Francisco around the area of Morro Bay, CA. During Cyberpunk 2020, Night City is said to have a population of more than five million inhabitants. However, this number is suspected to be considerably larger in 2077.
 
   
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==Setting==
Following an economic collapse sometime during the early 21st century, the United States is forced to rely on large corporations to survive. These corporations deal in a wide range of areas, such as weapons, robotics, cybernetics, pharmaceuticals, communications and biotechnology, and many of these companies operate above the law.
 
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Cyberpunk 2077 is a continuation of the events of {{CP|2020}}, taking an alternate path to that of [[Cyberpunk V3.0]]. The game is set in the dystopian metropolis of [[Night City]]. It is set in the [[Free State of Northern California]]. Night City is located south of San Francisco around the area of Morro Bay, CA. During {{CP|2020}}, [[Night City]] is said to have a population of more than five million inhabitants. However, this number is suspected to be considerably larger in 2077.
   
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Following an economic collapse sometime during the early 21st century, the [[United States of America|United States]] is forced to rely on large corporations to survive. These corporations deal in a wide range of areas, such as [[Cyberpunk 2077 Weapons|weapons]], [[robotics]], [[Cyberpunk 2077 Cyberware|cybernetics]], pharmaceuticals, communications, and biotechnology; many of these companies operate above the law.
The game follows the story of [[V (Character)|V]] — a hired gun on the rise in Night City, the most violent and dangerous metropolis of the corporate-ruled future. A robust [[Character Creation|character creator]] will allow players to choose V’s gender, visual appearance, as well as historical background — all of which may influence the shape of the game.
 
   
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The game follows the story of [[V]] — a hired gun on the rise in [[Night City]], the most violent and dangerous metropolis of the [[Corporations|corporate]]-ruled future. A robust [[Character Creation|character creator]] will allow players to choose V's gender, visual appearance, as well as historical background — all of which may influence the shape of the game.
The world is inspired by the works of authors such as [[Wikipedia:William Gibson|William Gibson]] (author of ''[[Wikipedia:Neuromancer|Neuromancer]]'') and [[Wikipedia:Philip K. Dick|Phillip K Dick]], whose novel ''[[Wikipedia:Do Androids Dream of Electric Sheep?|Do Androids Dream of Electric Sheep?]]'' and subsequent movie adaption ''[[Wikipedia:Blade Runner|Blade Runner]]'' heavily influenced the creator, Mike Pondsmith, in creating the original tabletop RPG.
 
   
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The world is inspired by the works of authors such as [[wikipedia:William Gibson|William Gibson]] (author of ''[[wikipedia:Neuromancer|Neuromancer]]'') and [[wikipedia:Philip K. Dick|Phillip K Dick]], whose novel ''[[wikipedia:Do Androids Dream of Electric Sheep?|Do Androids Dream of Electric Sheep?]]'' and subsequent movie adaption ''[[wikipedia:Blade Runner|Blade Runner]]'' heavily influenced the creator, [[Mike Pondsmith]], in creating the original tabletop RPG.
== Gameplay ==
 
Cyberpunk is an open world, non-linear RPG with an FPS style in which players are able to heavily customize their character to suit their play style. Gun play, exploration, player choice and activities such as hacking are to feature heavily throughout the game with missions, quests and objectives being completed in a variety of different ways.
 
   
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==Plot==
One such example of gameplay is non-english speaking characters featured throughout Night City. Players may be required to purchase a translator implant to understand them, with varying levels of success based on the implant they buy.
 
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===Prologue===
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The player character V, is contracted along with [[Jackie Welles]], to steal an important piece of technology from the [[Arasaka Corporation]] - known as the ''chip of immortality'' - by fixer [[Dexter Deshawn]]. The duo manage to infiltrate the megacorp and steal the device but the plan goes awry and Jackie appears to die. After meeting with Dexter, V is betrayed and left for dead in a landfill, but manages to survive - possibly in-part due to the ''chip of immortality'' - and is haunted by the digital-ghost of iconic [[Rockerboy]], [[Johnny Silverhand]].
   
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====[[The Corpo-Rat]]====
The game was originally stated to be a single player experience with multiplayer elements. It was reported in early 2018 that the multiplayer components may have been scrapped,<ref>[https://www.eurogamer.net/articles/2018-03-22-sounds-like-cyberpunk-2077-decided-against-multiplayer Sounds like Cyberpunk 2077 decided against multiplayer]
 
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V starts in the [[Arasaka Tower]], where [[Arthur Jenkins]] gives them a job to take out another corporate employee. V arrives at [[Lizzie's Bar]] by AV and is accosted by several basketball players, whom they almost crushed by conducting an illegal landing on the basketball court. V enters the establishment and meets up with their old friend Jackie Welles, and the two begin to discuss.
</ref> however in June 2018 CD Projekt stated that they had multiplayer "in R&D" but it would not be included for the game's launch.
 
   
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Unfortunately for them both, their target has caught wind of the attempt and Arasaka personnel arrive. V's contract is terminated in full and they are nearly dragged away by the Arasaka goons, only for Jackie to step in and intimidate the Arasaka personnel into backing down. V has lost almost everything at this point - except for the 10,0000 [[eurodollar]]s Jenkins gave them.
The world will have dynamic weather and a day/night cycle to make it truly immersive.
 
   
=== Perspective ===
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====[[The Nomad]]====
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V, a lone nomad on their way to [[Night City]], has car issues on the border to the badlands and is forced to seek the services of a local mechanic. V managed to fix the vehicle before they are confronted by the local [[Andrew Jones|sheriff]] as they continue on towards Night City. V then has to head to a nearby radio mast to get in touch with someone from their clan in order to meet up with Jackie Welles on the outskirts and collect an Arasaka-owned cryo-storage container which must then be smuggled through the border checkpoint. Border security tips off Arasaka, however, and agents attempt to intercept V and Jackie before they can enter the city; a car chase ensues where V must use a [[DR5 Nova]] to take care of the pursuers.
The game is played primarily from a first-person perspective. A new combat system has been developed around this perspective that includes the use of guns, melee, powers, and even combat stimulants that grant additional bonuses, such as increasing speed. Players may choose a third-person perspective whilst driving vehicles, such as cars and motorbikes. Although players can utilize flying machines, these are all automated.
 
   
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After shaking the Arasaka pursuit, Jackie and V take a moment to inspect the cargo; it turns out to be an iguana of a species from the Lesser Antilles, one thought to be completely extinct.
=== Attributes ===
 
   
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====[[The Streetkid]]====
Player characters will have attributes like Strength, which can be raised via leveling and installing [[Cyberware in Cyberpunk 2077|cyberware]]. Skills and perks can also be selected; skills are related to performing actions - such as hacking, crafting, specific weapons, etc. - while perks can be unlocked with both Street Cred and XP.
 
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V is running a job for [[Kirk Sawyer]], who provides them with the technology to steal a high-end [[Rayfield Aerondight "Guinevere"]] owned by [[Kaoru Fujioka]]. V enters the car before they are stopped and held at gunpoint by Jackie Welles, who also intends to steal the car for his own purposes. Before he is successful, an [[NCPD]] squad show up, and busts the pair. The squad is led by Jackie's childhood acquaintance, [[Henry Stints|Inspector Stints]], who also recognizes V. Kaoru—the [[Arasaka]] employee—shows up and orders Stints to kill the pair and dump their bodies out at sea, as he does not wish to see them go to trial. Jackie and V are beaten up by the police, but are ultimately spared, and the two decide to join forces.
   
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==Gameplay==
During character creation, instead of choosing a predefined gender, players now choose a body type that is customizable and can pick between a male sounding or female sounding voice.<ref>[https://metro.co.uk/2019/08/23/cyberpunk-2077-gamescom-2019-interview-paint-picture-let-player-interpret-10618408/ Cyberpunk 2077 Gamescom 2019 interview]</ref> Other tabs that have further customization options include Birth Record, Biometric Scan (face, hair, scars, coloration), Appearance (style, clothes, makeup, piercings, tattoos, mods), and Biostats.
 
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Cyberpunk is an open world, non-linear RPG with an FPS style in which players are able to customize their [[V (character)|character]] to suit their play style. Quests and objectives can be completed in a variety of different ways. One such example of gameplay is non-English speaking characters featured throughout [[Night City]].
   
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The game was originally stated to be a single player experience with multiplayer elements. It was reported in early 2018 that the multiplayer components may have been scrapped,<ref>[https://www.eurogamer.net/articles/2018-03-22-sounds-like-cyberpunk-2077-decided-against-multiplayer Sounds like Cyberpunk 2077 decided against multiplayer]</ref> however in June 2018 CD Projekt stated that they had multiplayer "in R&D" but it would not be included for the game's launch.
One can also choose from a set of background stories (Nomad, Street Kid, or Corporate) and other elements to fully flesh out their characters (like childhood hero, key life events, and what drove them to Night City), all of which will have an impact on the game. Selecting a background story doesn't lock a player into that for the rest of the story: if a player decides to betray their original background group, they can do so (like go from Street Kid to Corporate).
 
   
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The world has dynamic weather and a day/night cycle.
<gallery>
 
Character Sheet - Cyberpunk 2077.jpg|Background Check
 
Biometric Scan - Cyberpunk 2077.jpg|Biometric Scan
 
Appearance - Cyberpunk 2077.jpg|Appearance
 
Biostats - Cyberpunk 2077.jpg|Biostats
 
</gallery>
 
   
=== Classes/Roles ===
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===Perspective===
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The game is played primarily from a first-person perspective. A new combat system has been developed around this perspective that includes the use of guns, melee weapons, implants, and even combat stimulants that grant additional bonuses, such as increasing speed. Players may choose a third-person perspective whilst driving [[vehicles]].
''Cyberpunk 2077'' will feature a fluid class system, where V may ''primarily ''conform to a trio of skill trees, allowing the player to choose what best fits their playstyle and experiment, but is by no means locked into a set class.
 
   
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===Attributes===
*[[Netrunner]]: These are the elite hackers of the world, perhaps best suited to players who prefer a stealthy approach to dealing with problems. Their skills can grant them access to mundane objects like doors, to more intricate systems such as security and encryption, and even people's brains.
 
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{{Main|Cyberpunk 2077 Attributes}}
*[[Techie]]: Think of these as the engineers, able to build and use a variety of weapons, gear, and items to augment their playstyle. Drones and turrets are some examples.
 
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Player characters have [[Cyberpunk 2077 Attributes|attributes]] which can be raised via leveling and installing [[Cyberpunk 2077 Cyberware|cyberware]]. Skills and perks can also be selected; skills are related to performing actions - such as [[hacking]], crafting, specific [[Cyberpunk 2077 Weapons|weapons]], etc. - while perks can be unlocked with both [[Street Cred]] and XP. There are five key attributes: [[Body]], [[Cool]], [[Intelligence]], [[Reflexes]], and [[Technical Ability]].
*[[Solo]]: Mercenaries whose skills focus on combat. They are strong and fast, and the most capable melee opponents.
 
   
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During [[Character Creation|character creation]], the player can select a gender and customize their character; customization can include depictions of breasts, buttocks, and genitalia, as well as various sizes and combinations of genitals. Options also include picking between a male or female sounding voice, while also adjusting the pitch.<ref>[https://metro.co.uk/2019/08/23/cyberpunk-2077-gamescom-2019-interview-paint-picture-let-player-interpret-10618408/ Cyberpunk 2077 Gamescom 2019 interview]</ref> Other tabs that have further customization options include Birth Record, Biometric Scan (face, hair, scars, coloration), Appearance (style, clothes, makeup, piercings, tattoos, mods), and Biostats.
== Development ==
 
During the beginning of production it was reported that a team of 50 people were working on it, however after the completion of the Witcher 3 and its subsequent expansion packs, the team has reportedly grown larger, with dozens of jobs being advertised on the CDPR website. In early 2018 it was reported that a new studio had been opened in Wroclaw, Poland to assist in the development of the game.<ref>[https://www.cdprojekt.com/en/media/news/introducing-cd-projekt-red-wroclaw/ Introducing CD PROJEKT RED Wrocław]
 
</ref>
 
   
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One can also choose from a set of background stories ([[Nomad]], [[Streetkid (Lifepath)|Streetkid]], or [[Corporate]]) and other elements to fully flesh out their characters (like childhood hero, key life events, and what drove them to [[Night City]]).
== Marketing ==
 
Cyberpunk 2077 was initially announced to press at CD Projekt Red's 2012 summer conference. The game was stated to release after their then-current project of ''[http://thewitcher.com/en/witcher3 Witcher 3: Wild Hunt]'', at an undetermined date in the future.
 
   
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===Exploration===
In late October 2012, the official Cyberpunk YouTube channel released a [https://www.youtube.com/watch?v=cGmWwFpNIHg title reveal video], and then in January 2013 it revealed a short [https://www.youtube.com/watch?v=P99qJGrPNLs cinematic reveal trailer] created by Tomek Baginski. Later that month in 2013 they released a short video of original creator Mike Pondsmith, elaborating on the concept.<ref>[https://www.youtube.com/watch?v=xYxt7cwDk4E Cyberpunk 2077 - Mike Pondsmith about Cyberpunk World]</ref>
 
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====Dialogue Options====
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Cycle through dialogue options to select one. Gold dialogue options represent important choices that progress the conversation. Blue dialogue options represent choices that might reveal valuable information or lead to interesting interactions. Some of them tie into your life path. Some dialogue options will appear grayed out, meaning you do not meet the Attribute requirement necessary to make that choice.
   
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Some dialogue points are time sensitive, as indicated by a status bar which depletes over time appearing above the available options. During this time, V much choose a dialogue option before the bar runs out, or the conversation will acknowledge V's lack of answer as a response itself.
On June 10, 2018, during Microsoft's E3 presentation, [https://www.youtube.com/watch?v=8X2kIfS6fb8 a brand new trailer with the first gameplay footage] was presented to positive reception. Social media and the game's official website received a relaunch with new graphics and details about the game.
 
   
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Due to the gameplay mechanics, there no way to exit conversations other than V physically walking away; this will often prompt an annoyed or dismayed response from the character V was speaking with, but typically does not result in any negative consequences, and the conversation will continue or restart once V is back within speaking range. Characters will also acknowledge if V does not respond to their dialogue for an extended time, though, unlike the aforementioned time-sensitive dialogue points, this will not affect the conversation.
Actor Keanu Reeves was confirmed to appear as [[Johnny Silverhand]] during a cinematic trailer shown during E3 2019.<ref>[https://gamertweak.com/cyberpunk-2077-keanu-reeves/ Cyberpunk 2077 features Keanu Reeves – Revealed At E3 2019 With Release Date]</ref> He then made a stage appearance where he shared his experience of being part of Cyberpunk 2077.
 
   
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====Scanning====
There are four distinct visual styles in [[Cyberpunk 2077]].<ref>https://twitter.com/CyberpunkGame/status/1140666136482209792</ref>
 
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Quick scan or enter scanning mode, which highlights objects of interest around you and can provide useful information about them.
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*Enemies: Red
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*Interactive objects: Blue
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*Job-related objects: Gold
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*Hackable objects: Green
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*Loot: icon
   
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====[[Cyberpunk 2077 Vehicles|Vehicles]]====
== Visual Styles ==
 
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Interactions include: enter vehicle, exit vehicle, accelerate, brake, steer, handbrake, headlights, horn, and switch camera. Call for your active vehicle and it will automatically park in the nearest available slot, provided you have access to the street.
=== Kitsch ===
 
The look of a long lost golden age on people entirely unwilling or unable to forget it. It’s flashy, bold and usually cheap – filled with gold-plated cyberware, implants encased in brightly colored plastic and larger-than-life makeup.<ref>https://twitter.com/CyberpunkGame/status/1139910434457313281</ref>
 
   
=== Neokitsch ===
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====[[Fast travel|Fast Travel]]====
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As you explore Night City, you will come across and unlock Fast Travel Dataterms. Interact with the nearest Dataterm to view a map with all currently unlocked locations. Select one to travel there.
The look of infinite wealth and vanity. Synonymous with luxury, it has been blossoming among Night City’s wealthiest elites – those who can afford to buy anything, who can afford to be anything they want to be.<ref>https://twitter.com/CyberpunkGame/status/1140635208149917696</ref>
 
   
=== Neomilitarism ===
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====Journal, Phone, Jobs====
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The Journal contains information about available, active, and completed Jobs as well as their specific objectives. To access the Journal, open in the main menu.
The look of global conflict and corporations jockeying for power. Cold, sharp and modern. Making everyone look as if they are ready to drop out of an AV’s cargo door and head straight into combat.<ref>https://twitter.com/CyberpunkGame/status/1140272823132254208</ref>
 
   
=== Entropism ===
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====Movement====
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Move, look around, crouch, sprint, jump, slide, and vault. You automatically climb ledges that you jump to. To interact with a nearby object, look at it and select which action you want to perform. Advanced cyberware will unlock the double jump, charged jump, the ability to hover in the air for a short duration, and a devastating landing attack.
The look of poverty that derives from humans grappling with and struggling against technology and its unforgiving advance. It denotes a lack of design blending with a general poverty of means and ideas.<ref>https://twitter.com/CyberpunkGame/status/1139547806421651456</ref>
 
   
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==Development==
=== Visual Styles Gallery ===
 
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Originally titled just ''Cyberpunk'', the 2077 subtitle was added in late 2012.{{cite}} During the beginning of production it was reported that a team of 50 people were working on it, however after the completion of the Witcher 3 and its subsequent expansion packs, the team has reportedly grown larger, with dozens of jobs being advertised on the CDPR website. In early 2018 it was reported that a new studio had been opened in Wrocław, Poland to assist in the development of the game.<ref>[https://www.cdprojekt.com/en/media/news/introducing-cd-projekt-red-wroclaw/ Introducing CD PROJEKT RED Wrocław]</ref>
<gallery>
 
File:Kitsch-Style-Cyberpunk-2077.png|Kitsch style
 
File:Neokitsch-Style-Cyberpunk-2077.png|Neokitsch style
 
File:Neomilitarism-Style-Cyberpunk-2077.png|Neomilitarism style
 
File:Entropism-Style-Cyberpunk-2077.png|Entropism style
 
</gallery>
 
   
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During an interview Paweł Sasko, lead quest designer for Cyberpunk 2077, said that the teams biggest inspiration for the story were Akira and Vampire The Masquerade Bloodlines, and almost every quest in the game tells some part of the world's story that you live in.
==System requirements==
 
<!--Unreleased as of now-->
 
   
== Videos ==
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==Marketing==
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In 2012 [[CD Projekt RED]] announced they had partnered with [[Mike Pondsmith]] and acquired the licence for a video game set in the [[Cyberpunk series|Cyberpunk pen &amp; paper world]]. In early 2013 the title reveal and teaser trailer were shown to attract talent to start development of the game. The world premier was shown at [[E3 2018]], where viewers got a first glimpse at gameplay. The next year at [[E3 2019]], [[Keanu Reeves]] was announced to play [[Johnny Silverhand]] as well as showing off a cinematic trailer depicting the events of the prologue. CD Projekt Red later showed more gameplay at [[Gamescom 2019]] as well as announcing a release date for April 2020. In January 2020 it was announced the game had been delayed to September, then November 2020. Due to the outbreak of Coronavirus, the 2020 conventions were cancelled and CDPR premiered [[Night City Wire]], where new gameplay was shown as well as the announcements for the [[Cyberpunk: Edgerunners]] Netflix anime and the Dark Horse Trauma Team comic. On October 5, 2020, Cyberpunk 2077's Twitter account confirmed the game officially finished development and has gone gold.<ref>[https://twitter.com/cyberpunkgame/ CyberpunkGame] on Twitter.com: ''"[https://twitter.com/cyberpunkgame/status/1313067011455569921 Cyberpunk 2077 has gone gold!]"''</ref>
<gallery position="center">
 
Cyberpunk 2077 Gameplay Reveal — 48-minute walkthrough
 
File:Cyberpunk 2077 – official E3 2018 trailer
 
File:Cyberpunk 2077 Teaser Trailer-0
 
File:Cyberpunk 2077 — Official E3 2019 Cinematic Trailer
 
File:Cyberpunk 2077 Full Presentation With Keanu Reeves Microsoft Xbox E3 2019
 
Cyberpunk 2077 – Deep Dive Video
 
Cyberpunk 2077 – Deep Dive Video Q&A panel with developers
 
</gallery>
 
   
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==Visual Styles==
== Image Gallery ==
 
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<tabber>
=== Gamescom ===
 
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|-|Entropism=
<gallery>
 
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{{For|more information|Entropism}}[[File:Entropism-Style-Cyberpunk-2077.png|thumb|200px|right]]
Concept art - Bitly link - Cyberpunk 2077.jpg|Art associated with the [[Cyberpunk 2077 ARG|ARG]]
 
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The look of poverty that derives from humans grappling with and struggling against technology and its unforgiving advance. It denotes a lack of design blending with a general poverty of means and ideas.<ref>[https://twitter.com/cyberpunkgame/ CyberpunkGame] on Twitter.com: ''"[https://twitter.com/cyberpunkgame/status/1313067011455569921 >ENTROPISM]"''</ref>
Concept art - Cyberpunk 2077.jpg
 
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|-|Kitsch=
Concept art 2 - Cyberpunk 2077.jpg
 
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{{For|more information|Kitsch}}[[File:Kitsch-Style-Cyberpunk-2077.png|thumb|200px|right]]
Concept art 3 - Cyberpunk 2077.jpg
 
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The look of a long lost golden age on people entirely unwilling or unable to forget it. It's flashy, bold and usually cheap – filled with gold-plated cyberware, implants encased in brightly colored plastic and larger-than-life makeup.<ref>[https://twitter.com/cyberpunkgame/ CyberpunkGame] on Twitter.com: ''"[https://twitter.com/CyberpunkGame/status/1139910434457313281 >KITSCH]"''</ref>
</gallery>
 
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|-|Neomilitarism=
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{{For|more information|Neomilitarism}}[[File:Neomilitarism-Style-Cyberpunk-2077.png|thumb|200px|right]]
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The look of global conflict and corporations jockeying for power. Cold, sharp and modern. Making everyone look as if they are ready to drop out of an AV's cargo door and head straight into combat.<ref>[https://twitter.com/cyberpunkgame/ CyberpunkGame] on Twitter.com: ''"[https://twitter.com/CyberpunkGame/status/1140272823132254208 >NEOMILITARISM]"''</ref>
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|-|Neokitsch=
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{{For|more information|Neokitsch}}[[File:Neokitsch-Style-Cyberpunk-2077.png|thumb|200px|right]]
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The look of infinite wealth and vanity. Synonymous with luxury, it has been blossoming among Night City's wealthiest elites – those who can afford to buy anything, who can afford to be anything they want to be.<ref>[https://twitter.com/cyberpunkgame/ CyberpunkGame] on Twitter.com: ''"[https://twitter.com/CyberpunkGame/status/1140635208149917696 >NEOKITSCH]"''</ref>
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</tabber>
   
=== E3 2018 ===
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==System Requirements==
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{| class="wikitable" style="width:100%"
<gallery>
 
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!
Misc Image Ambushed.jpg
 
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!Minimum
Misc Image Beauty.jpg
 
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!Recommended
Misc Image Deal.jpg
 
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!Ultra
Misc Image InCover.jpg
 
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!RT Minimum
Misc Image Night City.jpg
 
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!RT Recommended
Misc Image Robbery.jpg
 
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!RT Overdrive
Misc Image Taxi.jpg
 
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|-
Misc Image Trauma Team.jpg
 
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|'''In-game Graphics Preset'''
Screen-different-faces-of-violence-en.jpg
 
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|Low
Screen-gotta-know-where-to-look-en.jpg
 
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|High
Screen-high-speed-high-stakes-en.jpg
 
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|Ultra
Screen-ready-to-get-back-to-the-big-leagues-en.jpg
 
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|Ray tracing: Low
Screen-the-hottest-tech-in-town-en.jpg
 
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|Ray tracing: Ultra
Screen-ripperdoc-clinic-en.jpg
 
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|Ray tracing: Overdrive
Screen-shock-to-save-shoot-to-kill-en.jpg
 
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|-
Cyberpunk2077 On the Red Carpet RGB 1528914854.png
 
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|'''Resolution'''
Cyberpunk2077 Not Dead Yet RGB 1528914889.png
 
  +
|1080p
Cyberpunk2077 Doing Business RGB 1528914931.png
 
  +
|1080p
Cyberpunk2077 Street Life RGB 1528914973.png
 
  +
|2160p
Trauma Team (concept art).jpg
 
  +
|1080p
</gallery>
 
  +
|1080p
  +
|2160p
  +
|-
  +
|'''Expected FPS'''
  +
|30
  +
|60
  +
|60
  +
|30
  +
|60
  +
|60
  +
|-
  +
|'''OS'''
  +
|64-bit Windows 10
  +
|64-bit Windows 10
  +
|64-bit Windows 10
  +
|64-bit Windows 10
  +
|64-bit Windows 10
  +
|64-bit Windows 10
  +
|-
  +
|'''Processor'''
  +
|Core i7-6700<br/>Ryzen 5 1600
  +
|Core i7-12700<br/>Ryzen 7 7800X3D
  +
|Core i9-12900<br/>Ryzen 9 7900X
  +
|Core i7-9700<br/>Ryzen 5 5600
  +
|Core i9-12900<br/>Ryzen 9 7900X
  +
|Core i9-12900<br/>Ryzen 9 7900X
  +
|-
  +
|'''Graphics Card'''
  +
|GeForce GTX 1060 6GB<br/>Radeon RX580 8GB<br/>Arc A380
  +
|GeForce RTX 2060 SUPER<br/>Radeon RX 5700 XT<br/>Arc A770
  +
|GeForce RTX 3080<br/>Radeon RX 7900 XTX
  +
|GeForce RTX 2060<br/>Radeon RX 6800 XT<br/>Arc A750
  +
|GeForce RTX 3080Ti<br/>Radeon RX 7900 XTX
  +
|GeForce RTX 4080
  +
|-
  +
|'''VRAM'''
  +
|6GB
  +
|8GB
  +
|12GB
  +
|8GB
  +
|12GB
  +
|16GB
  +
|-
  +
|'''RAM'''
  +
|12GB
  +
|16GB
  +
|20GB
  +
|16GB
  +
|20GB
  +
|24GB
  +
|-
  +
|'''Storage'''
  +
|70GB SSD
  +
|70GB SSD
  +
|70GB NVME
  +
|70GB SSD
  +
|70GB NVME
  +
|70GB NVME
  +
|}
  +
<ref name="PL2">[https://www.cyberpunk.net/en/news/48271/update-to-pc-system-requirements UPDATE TO PC SYSTEM REQUIREMENTS]</ref>
   
=== E3 2019 ===
+
==Trivia==
  +
*During an interview with CDPR developers, they mentioned their inspiration on how to develop the smaller and bigger stories that would be compelling, the team looked at the critically acclaimed anime film [[w:c:akira:Akira (anime)|Akira]] and the renowned video game [[w:c:vtmb:Vampire: The Masquerade - Bloodlines|Vampire: The Masquerade – Bloodlines]].
<gallery>
 
  +
*Hiroshi Sakakibara, Environment City Coordinator at CD Projekt Red, when asked about what was the main inspiration for Night City in Cyberpunk 2077 during the Tokyo Game Show 2020, Sakakibara mention how [[w:c:warnerbros:Blade Runner|Blade Runner]] was one of more obvious inspirations. He also mentioned the team had also learned from Japanese anime and manga in the genre, such as Akira and the [[w:c:ghostintheshell:Ghost in the Shell Wiki|Ghost in the Shell]] series.
Image_cyberpunk_2077-40549-2618_0001.jpg
 
  +
*All the story and dialogue in the game was written in Polish, as the majority of CD Projekt studio employees are Poles, and then translated to English. The English version then became the basis for all the other dubs.<ref>[https://www.youtube.com/watch?v=vysyKN-YsqU&feature=share&fbclid=IwAR1k5Fli5FYuAnOdOZCGVKLfIw1sIcqWIzkjN7cDhmyIVpGDrVQIiBf1MYQ Jak brzmi polska wersja Cyberpunka 2077]</ref>
Image_cyberpunk_2077-40549-2618_0002.jpg
 
  +
*As of December 2020, the game has sold 13 million copies.<ref>[https://www.gamespot.com/articles/cyberpunk-2077-sells-13-million-copies-at-launch/1100-6485743/?ftag=NLS-04-10aaa1d Cyberpunk 2077 Sells 13 Million Copies At Launch]</ref>
Image_cyberpunk_2077-40549-2618_0003.jpg
 
  +
*As of September 2023, Cyberpunk 2077 has sold more than 25 million copies.<ref name="FactSheetSeptember">[https://www.cdprojekt.com/en/wp-content/uploads-en/2023/09/en-cdpir-factsheet-09-2023-1.pdf CD Projekt Fact Sheet, dated September 4th, 2023]</ref><ref name="Twitter1">[https://twitter.com/CDPROJEKTRED_IR CD Projekt Group] on X.com: "''[https://twitter.com/CDPROJEKTRED_IR/status/1709933112938151994 25 MILLION COPIES SOLD]''"</ref>
Image_cyberpunk_2077-40550-2618_0001.jpg
 
  +
*Cyberpunk 2077 had more than 8 million preorders<ref>[https://levvvel.com/cyberpunk-2077-statistics/ How many copies of Cyberpunk 2077 were sold? — 2023 statistics]</ref>
Image_cyberpunk_2077-40550-2618_0002.jpg
 
Image_cyberpunk_2077-40555-2618_0001.jpg
 
Image_cyberpunk_2077-40555-2618_0002.jpg
 
</gallery>
 
   
  +
==External Links==
=== Reveal Cinematic Trailer ===
 
  +
*[https://www.cyberpunk.net Cyberpunk 2077 - Official Website]
<gallery>
 
  +
*{{Facebook|cyberpunkgame}}
ConceptArt Cybernetics CDPR.jpg
 
  +
*{{Instagram|cyberpunkgame}}
ConceptArt MAXTACHelmet CDPR.jpg
 
  +
*{{YouTube|c/cyberpunkgame}}
ConceptArt PoliceArmor CDPR.jpg
 
  +
*{{Twitter|cyberpunkgame}}
Vehicle Profile PoliceAV.png
 
Location Cityscape NightCity.png
 
ConceptArt PsychoSquad CDPR.jpg
 
ConceptArt Char CDPR.jpg
 
ConceptArt Gang CDPR.jpg
 
</gallery>
 
   
  +
==References==
=== Gamescom 2019 ===
 
  +
{{Reflist}}
<gallery>
 
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Cyberpunk2077-Dead_end-en.jpg
 
Cyberpunk2077-Just_another_quiet_afternoon_in_Pacifica_RGB-en.jpg
 
Cyberpunk2077-Lets_go_to_the_mall-en_(1).jpg
 
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Cyberpunk2077-Really_wish_I_brought_my_shades-en_(1).jpg
 
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== References ==
 
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{{Navbox Cyberpunk Series|2077}}
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Latest revision as of 12:22, 20 March 2024

2077Icon

Cyberpunk 2077 is an open-world, action-adventure role-playing video game, developed and published by CD Projekt RED that was released December 10, 2020. The game was announced during the 2012 CD Projekt Red Summer Conference as the official video game adaption of Mike Pondsmith's pen and paper RPG Cyberpunk 2020. An expansion for the videogame, called Phantom Liberty, was released on September 26, 2023. An "Ultimate Edition", including the base game and its expansion is set to release on December 5, 2023 alongside Patch 2.1.

A sequel codenamed Orion is currently in early development.

Setting

Cyberpunk 2077 is a continuation of the events of Cyberpunk 2020, taking an alternate path to that of Cyberpunk V3.0. The game is set in the dystopian metropolis of Night City. It is set in the Free State of Northern California. Night City is located south of San Francisco around the area of Morro Bay, CA. During Cyberpunk 2020, Night City is said to have a population of more than five million inhabitants. However, this number is suspected to be considerably larger in 2077.

Following an economic collapse sometime during the early 21st century, the United States is forced to rely on large corporations to survive. These corporations deal in a wide range of areas, such as weapons, robotics, cybernetics, pharmaceuticals, communications, and biotechnology; many of these companies operate above the law.

The game follows the story of V — a hired gun on the rise in Night City, the most violent and dangerous metropolis of the corporate-ruled future. A robust character creator will allow players to choose V's gender, visual appearance, as well as historical background — all of which may influence the shape of the game.

The world is inspired by the works of authors such as William Gibson (author of Neuromancer) and Phillip K Dick, whose novel Do Androids Dream of Electric Sheep? and subsequent movie adaption Blade Runner heavily influenced the creator, Mike Pondsmith, in creating the original tabletop RPG.

Plot

Prologue

The player character V, is contracted along with Jackie Welles, to steal an important piece of technology from the Arasaka Corporation - known as the chip of immortality - by fixer Dexter Deshawn. The duo manage to infiltrate the megacorp and steal the device but the plan goes awry and Jackie appears to die. After meeting with Dexter, V is betrayed and left for dead in a landfill, but manages to survive - possibly in-part due to the chip of immortality - and is haunted by the digital-ghost of iconic Rockerboy, Johnny Silverhand.

The Corpo-Rat

V starts in the Arasaka Tower, where Arthur Jenkins gives them a job to take out another corporate employee. V arrives at Lizzie's Bar by AV and is accosted by several basketball players, whom they almost crushed by conducting an illegal landing on the basketball court. V enters the establishment and meets up with their old friend Jackie Welles, and the two begin to discuss.

Unfortunately for them both, their target has caught wind of the attempt and Arasaka personnel arrive. V's contract is terminated in full and they are nearly dragged away by the Arasaka goons, only for Jackie to step in and intimidate the Arasaka personnel into backing down. V has lost almost everything at this point - except for the 10,0000 eurodollars Jenkins gave them.

The Nomad

V, a lone nomad on their way to Night City, has car issues on the border to the badlands and is forced to seek the services of a local mechanic. V managed to fix the vehicle before they are confronted by the local sheriff as they continue on towards Night City. V then has to head to a nearby radio mast to get in touch with someone from their clan in order to meet up with Jackie Welles on the outskirts and collect an Arasaka-owned cryo-storage container which must then be smuggled through the border checkpoint. Border security tips off Arasaka, however, and agents attempt to intercept V and Jackie before they can enter the city; a car chase ensues where V must use a DR5 Nova to take care of the pursuers.

After shaking the Arasaka pursuit, Jackie and V take a moment to inspect the cargo; it turns out to be an iguana of a species from the Lesser Antilles, one thought to be completely extinct.

The Streetkid

V is running a job for Kirk Sawyer, who provides them with the technology to steal a high-end Rayfield Aerondight "Guinevere" owned by Kaoru Fujioka. V enters the car before they are stopped and held at gunpoint by Jackie Welles, who also intends to steal the car for his own purposes. Before he is successful, an NCPD squad show up, and busts the pair. The squad is led by Jackie's childhood acquaintance, Inspector Stints, who also recognizes V. Kaoru—the Arasaka employee—shows up and orders Stints to kill the pair and dump their bodies out at sea, as he does not wish to see them go to trial. Jackie and V are beaten up by the police, but are ultimately spared, and the two decide to join forces.

Gameplay

Cyberpunk is an open world, non-linear RPG with an FPS style in which players are able to customize their character to suit their play style. Quests and objectives can be completed in a variety of different ways. One such example of gameplay is non-English speaking characters featured throughout Night City.

The game was originally stated to be a single player experience with multiplayer elements. It was reported in early 2018 that the multiplayer components may have been scrapped,[1] however in June 2018 CD Projekt stated that they had multiplayer "in R&D" but it would not be included for the game's launch.

The world has dynamic weather and a day/night cycle.

Perspective

The game is played primarily from a first-person perspective. A new combat system has been developed around this perspective that includes the use of guns, melee weapons, implants, and even combat stimulants that grant additional bonuses, such as increasing speed. Players may choose a third-person perspective whilst driving vehicles.

Attributes

Main article: Cyberpunk 2077 Attributes

Player characters have attributes which can be raised via leveling and installing cyberware. Skills and perks can also be selected; skills are related to performing actions - such as hacking, crafting, specific weapons, etc. - while perks can be unlocked with both Street Cred and XP. There are five key attributes: Body, Cool, Intelligence, Reflexes, and Technical Ability.

During character creation, the player can select a gender and customize their character; customization can include depictions of breasts, buttocks, and genitalia, as well as various sizes and combinations of genitals. Options also include picking between a male or female sounding voice, while also adjusting the pitch.[2] Other tabs that have further customization options include Birth Record, Biometric Scan (face, hair, scars, coloration), Appearance (style, clothes, makeup, piercings, tattoos, mods), and Biostats.

One can also choose from a set of background stories (Nomad, Streetkid, or Corporate) and other elements to fully flesh out their characters (like childhood hero, key life events, and what drove them to Night City).

Exploration

Dialogue Options

Cycle through dialogue options to select one. Gold dialogue options represent important choices that progress the conversation. Blue dialogue options represent choices that might reveal valuable information or lead to interesting interactions. Some of them tie into your life path. Some dialogue options will appear grayed out, meaning you do not meet the Attribute requirement necessary to make that choice.

Some dialogue points are time sensitive, as indicated by a status bar which depletes over time appearing above the available options. During this time, V much choose a dialogue option before the bar runs out, or the conversation will acknowledge V's lack of answer as a response itself.

Due to the gameplay mechanics, there no way to exit conversations other than V physically walking away; this will often prompt an annoyed or dismayed response from the character V was speaking with, but typically does not result in any negative consequences, and the conversation will continue or restart once V is back within speaking range. Characters will also acknowledge if V does not respond to their dialogue for an extended time, though, unlike the aforementioned time-sensitive dialogue points, this will not affect the conversation.

Scanning

Quick scan or enter scanning mode, which highlights objects of interest around you and can provide useful information about them.

  • Enemies: Red
  • Interactive objects: Blue
  • Job-related objects: Gold
  • Hackable objects: Green
  • Loot: icon

Vehicles

Interactions include: enter vehicle, exit vehicle, accelerate, brake, steer, handbrake, headlights, horn, and switch camera. Call for your active vehicle and it will automatically park in the nearest available slot, provided you have access to the street.

Fast Travel

As you explore Night City, you will come across and unlock Fast Travel Dataterms. Interact with the nearest Dataterm to view a map with all currently unlocked locations. Select one to travel there.

Journal, Phone, Jobs

The Journal contains information about available, active, and completed Jobs as well as their specific objectives. To access the Journal, open in the main menu.

Movement

Move, look around, crouch, sprint, jump, slide, and vault. You automatically climb ledges that you jump to. To interact with a nearby object, look at it and select which action you want to perform. Advanced cyberware will unlock the double jump, charged jump, the ability to hover in the air for a short duration, and a devastating landing attack.

Development

Originally titled just Cyberpunk, the 2077 subtitle was added in late 2012.[citation needed] During the beginning of production it was reported that a team of 50 people were working on it, however after the completion of the Witcher 3 and its subsequent expansion packs, the team has reportedly grown larger, with dozens of jobs being advertised on the CDPR website. In early 2018 it was reported that a new studio had been opened in Wrocław, Poland to assist in the development of the game.[3]

During an interview Paweł Sasko, lead quest designer for Cyberpunk 2077, said that the teams biggest inspiration for the story were Akira and Vampire The Masquerade Bloodlines, and almost every quest in the game tells some part of the world's story that you live in.

Marketing

In 2012 CD Projekt RED announced they had partnered with Mike Pondsmith and acquired the licence for a video game set in the Cyberpunk pen & paper world. In early 2013 the title reveal and teaser trailer were shown to attract talent to start development of the game. The world premier was shown at E3 2018, where viewers got a first glimpse at gameplay. The next year at E3 2019, Keanu Reeves was announced to play Johnny Silverhand as well as showing off a cinematic trailer depicting the events of the prologue. CD Projekt Red later showed more gameplay at Gamescom 2019 as well as announcing a release date for April 2020. In January 2020 it was announced the game had been delayed to September, then November 2020. Due to the outbreak of Coronavirus, the 2020 conventions were cancelled and CDPR premiered Night City Wire, where new gameplay was shown as well as the announcements for the Cyberpunk: Edgerunners Netflix anime and the Dark Horse Trauma Team comic. On October 5, 2020, Cyberpunk 2077's Twitter account confirmed the game officially finished development and has gone gold.[4]

Visual Styles

For more information, see Entropism.
Entropism-Style-Cyberpunk-2077
The look of poverty that derives from humans grappling with and struggling against technology and its unforgiving advance. It denotes a lack of design blending with a general poverty of means and ideas.[5]

For more information, see Kitsch.
Kitsch-Style-Cyberpunk-2077
The look of a long lost golden age on people entirely unwilling or unable to forget it. It's flashy, bold and usually cheap – filled with gold-plated cyberware, implants encased in brightly colored plastic and larger-than-life makeup.[6]

For more information, see Neomilitarism.
Neomilitarism-Style-Cyberpunk-2077
The look of global conflict and corporations jockeying for power. Cold, sharp and modern. Making everyone look as if they are ready to drop out of an AV's cargo door and head straight into combat.[7]

For more information, see Neokitsch.
Neokitsch-Style-Cyberpunk-2077
The look of infinite wealth and vanity. Synonymous with luxury, it has been blossoming among Night City's wealthiest elites – those who can afford to buy anything, who can afford to be anything they want to be.[8]

System Requirements

Minimum Recommended Ultra RT Minimum RT Recommended RT Overdrive
In-game Graphics Preset Low High Ultra Ray tracing: Low Ray tracing: Ultra Ray tracing: Overdrive
Resolution 1080p 1080p 2160p 1080p 1080p 2160p
Expected FPS 30 60 60 30 60 60
OS 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10
Processor Core i7-6700
Ryzen 5 1600
Core i7-12700
Ryzen 7 7800X3D
Core i9-12900
Ryzen 9 7900X
Core i7-9700
Ryzen 5 5600
Core i9-12900
Ryzen 9 7900X
Core i9-12900
Ryzen 9 7900X
Graphics Card GeForce GTX 1060 6GB
Radeon RX580 8GB
Arc A380
GeForce RTX 2060 SUPER
Radeon RX 5700 XT
Arc A770
GeForce RTX 3080
Radeon RX 7900 XTX
GeForce RTX 2060
Radeon RX 6800 XT
Arc A750
GeForce RTX 3080Ti
Radeon RX 7900 XTX
GeForce RTX 4080
VRAM 6GB 8GB 12GB 8GB 12GB 16GB
RAM 12GB 16GB 20GB 16GB 20GB 24GB
Storage 70GB SSD 70GB SSD 70GB NVME 70GB SSD 70GB NVME 70GB NVME

[9]

Trivia

  • During an interview with CDPR developers, they mentioned their inspiration on how to develop the smaller and bigger stories that would be compelling, the team looked at the critically acclaimed anime film Akira and the renowned video game Vampire: The Masquerade – Bloodlines.
  • Hiroshi Sakakibara, Environment City Coordinator at CD Projekt Red, when asked about what was the main inspiration for Night City in Cyberpunk 2077 during the Tokyo Game Show 2020, Sakakibara mention how Blade Runner was one of more obvious inspirations. He also mentioned the team had also learned from Japanese anime and manga in the genre, such as Akira and the Ghost in the Shell series.
  • All the story and dialogue in the game was written in Polish, as the majority of CD Projekt studio employees are Poles, and then translated to English. The English version then became the basis for all the other dubs.[10]
  • As of December 2020, the game has sold 13 million copies.[11]
  • As of September 2023, Cyberpunk 2077 has sold more than 25 million copies.[12][13]
  • Cyberpunk 2077 had more than 8 million preorders[14]

External Links

References