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Arasaka "Rage" 15mm Submachine gun is submachine gun. Arasaka has developed this concept as a primary anti-cyborg/light vehicle weapon system for full-conversions and ACPA The weapon comes standard with a folding foregrip that stows conveniently (for use by full-conversions). Calling this weapon a submachinegun is not quite the truth; it describes the weapon's mission more accurately than he muzzle energy of the original design, though at greatly decreased range. This still allows for massive damage to armored personnel (including full-conversions and ACPA), armored vehicles, and structures.

Currently, the only rounds available are a high explosive and a standard ball-type "practice round." This is a far stretch from the pistol-caliber SMGs of the original nomenclature. A selection of different finishes including stainless, basic black, and haute chrome are available.

There are a variety of magazine sizes to fit any style from sidearm to primary weapon. If fired single shot then WA is -1. When fired full auto WA is -2. The weapon does not have burst fire capability. Due to recoil, at least an Omega-class linear frame or a full-conversion 'borg with a STR of 15+ is necessary for firing. Listed damage is for the steel-jacketed "practice round" (AP). Damage for the HE round is 3D10 explosive with a one-meter dia. Ammunition costs 8eb per shot for "practice rounds" or 20eb per shot for HE. (BOD min=15).

Note: Ten-round magazines cost 20eb each (empty). Twenty round magazines are 40eb each (empty). The larger fifty-round magazines cost 100eb each, and lower the reliability by one category (to ST). Weapon weight is 8kg; magazine weight is 1kg (10), 2kg (20), and 5kg (50).[1][2]

References[]

  1. TAYLOR, S. Solo of Fortune 2, 1st ed. Berkeley CA: R. Talsorian Games, 1994 (pg.11-12)
  2. QUINTANAR, D. Blackhand's Street Weapons 2020. 1st ed. Berkeley CA: R. Talsorian Games, 1995 (pg.37)
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