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Cyberpunk Wiki


Anders Hellman is a prominent bioengineer, most known for having the leading role in the creation of the Relic program.


Early Life

Anders Hellman was an expert in neural networks and had a number of successful patents under his name, He was considered to be one of the cornerstones of Arasaka scientific project development. His most prominent role within the megacorporation was steering the advancement of the Relic Project as its director. Using the Soulkiller's source code, Hellman created a new piece of technology that is capable of communicating with personality constructs. His invention, regardless of being a celebrated breakthrough, remained a generally controversial topic.[1]

During his time working with as the Relic Project director he became close with Saburo Arasaka and the rest of the Arasaka family.


By 2077, Anders Hellman discovered that Yorinobu stole a Relic prototype and left for Night City. Believing that Yorinobu did not understand the biochip was not ready or functional he tried contacting him to inform him it was not ready, and that he should speak with his father Saburo or him before anything else. Yorinobu later called Hellman and they discussed the situation, Yorinobu refused to speak with his father and was ony willing to check Hellman's notes he had sent. Hellman told Saburo that the biochip was stolen from his son which led to him and Hanako going to Night City on the Kujira. Hellman was already negotiating his employment status with Kang Tao, as they offered a better deal than the one he had with Arasaka.[2]

Not long after, Hellman deserted the Arasaka Corporation without formally terminating his employment contract and was picked up by a Kang Tao crew, offering covert evacuation. His credentials had been concealed, although not quite as well due to the AV transport being discovered and pinpointed for interception. The AV was targeted and brought down over Jackson Plains, after which, as they were tasked, Kang Tao soldiers pulled Hellman out of the wreckage and proceeded their mission on land. The group took over the nearest CHOOH2 station, waiting for assistance, although, even with the amount of automated defenses they set up, a mercenary named V and a nomad named Panam Palmer, got through the defenses with an organized Aldecaldo clan backup helping conceal their tracks. Hellman expressed the fear of Arasaka, should they find out about his treason, but was incapacitated prior to talking more and carried to the Badlands' Sunset Motel.[3]

Once back to his senses and realizing he was captured by V, Hellman was quick to bargain, pointing out that his loyalty can be bought for a higher price. Once he learned that the kidnapping had a more personal nature, namely, the prototype relic being intertwined with his interrogator's psyche, he admitted that he did not know much of how the relic functioned or why it did what it did. By the time he left Arasaka, the project itself was still in trial phase, facing barricades that would have potentially been crossed by learning of the process that happened to V then and there. The chip itself had not yet been tested on bodies that were not "neurally indifferent" during implantation, Hellman found the situation with V very intriguing. Once he was allowed to connect to V with his personal link, he abruptly ended the examination and summed up his findings with pity over not being able to examine the corrupted relic fully, seeing how V's neural network could no longer function independently of the chip. As a consolation he offered a clinic in Sweden he was familiar with, that offered support in times of facing imminent death.

Hellman's offer changed to one involving Kang Tao instead, insisting that the data within V's head must be saved. Hellman also mentioned that there was a high chance Johnny Silverhand's engram will not violently take over V's mind but instead allow a gradual assimilation of Silverhand's memories, thought processes and decisions to the point of assuming his character.[3] The interrogation was interrupted by the arrival of Goro Takemura, who had still been on the hunt for proof of Yorinobu's betrayal of Arasaka. Hellman's close contact with the Arasaka heir prior to Saburo's murder made him an excellent subject to catechize.[3]

If V took Hanako's offer in Nocturne Op55N1:

Hellman arrived with Takemura to pick up V as they headed for the Arasaka Estate. He briefly noted that he was worth more to Arasaka alive than harmed or dead, as an explanation of not suffering for his attempted desertion. Hellaman also pointed out how he did not trust V to follow through with Hanako's plan due to having a progressive effect of the engram on their psyche. Having a history of blowing up Arasaka buildings, Silverhand would not be the first person to simply let back onto the corporation's premises, even in a form he was in, so Hellman threatens with keeping an eye on V as the mission develops. Takemura noted his distrust and even threatened Hellman after he had been insulting V.

If V did not save Takemura:
Hellman went to see v aboard the Arasaka Orbital Station and offered a contract personally from Arasaka. He explained that the conditional fact that the procedure of relic removal was lethal. As he continued to convince V that there is no other solution, while taking the most coherent manner of expressing there being no other way out than signing the contract, Hellman provided an ultimatum, threatening with a horribly taxing demise should V refuse to sign. He mentioned that Hanako was the one to send him with the contract, as to honor the promise of saving V's life. Seeing how V remained unyielding, Hellman started advertising the procedure as a way to cheat death, and this version of immortality he offered freely for "a dose of trust" of the subject. He disclosed that V's digitized consciousness would remain stored in Mikoshi until a compatible body was found or created.

If V signed the contract:
Once V took the document into their hands, Hellman casually mentioned that since a psyche is not considered to be an individual but rather a possession, the contract itself is in fact the relinquishment of the human's rights to it - making it Hellman's possession. He assured V that the current participants of the program are well-known and nobody yet complained.

If V refused to sign the contract:
After V refused to sign the contract Hellman left their fate to the Arasaka staff. He expressed unworded anger and walk out of the room.

Database Entry

Anders Hellman
Anders Hellman

Anders Hellman is Arasaka's leading bioengineer - an expert in neural networks with a number of groundbreaking patents under his belt and one of the megacorporation's pillars as director of the Relic project.

Using Soulkiller's source code, Hellman created a piece of tech capable of communicating with personality constructs. He has a pretty high opinion of himself - he believes he's irreplaceable and too valuable for Arasaka to simply ever let him go...[1]

Associated Quests



  1. 1.0 1.1 CD Projekt RED. Cyberpunk 2077. Video Game, Multi-Platform. Poland, CD Projekt S.A., 2020.
  2. The Heist
  3. 3.0 3.1 3.2 Lightning Breaks