Cyberpunk Wiki
Cyberpunk Wiki

Adrek Robotics Mini-Cyberform Model A-3 "Beetle" is mini cyberform. The Beetle has a soccer ball-sized body. The body houses the unit's sensors, two extendible mini-buzz saw blades, and a laser. The Beetle's sensors have a range of 100 meters and include visual, thermal, olfactory, audio, and motion sensors. These sensors are all enhanced, giving the Globe (or its operator) a + 1 on all sense based Awareness rolls. The minibuzz saws can extend out to 30cm. These saws are typically used to cut through sensitive electronic equipment during sabotage operations. They can also be used as melee weapons (they inflict 1D6+1 on a successful hit, armor SP is 1/2). The laser has an integral targeting system and the following statistics: WA: +2, Damage/Ammo: 2D6+2, :#=Shots: 2, ROF: 2, REL: UR, Range: 25m.

The Beetle can be programmed to target up to three specific people (or systems) or a general class of targets. For example, it could be programmed to trash a certain area and fire on anything that interferes. The cyberform can handle fairly complex instruction sets, but does have limitations. In general, the Beetle can be treated as being roughly as intelligent as a dog.

The Beetle has six legs which have "sticky feet" that enables it to cling to nearly any surface. The legs also each contain a polymer thread maker that can create up to 30 meters of thread. The thread adheres to most surfaces and supports the weight of the Beetle. It's most often used by a Globe to lower itself into rooms or onto a target.

The Beetle is equipped with a highly advanced stealth system which includes sound dampers and thermal dampers. This system yields a -2 penalty to the Awareness of those attempting to detect a Beetle using sound, or Thermal sensors. The outer hull of a Beetle is optimized to reflect laser weapons and has an ablative layer.

Like the Centipede, the Beetle can be equipped for space operations for an additional 2,000eb. This upgrade includes radiation shielding (RSP: 4) and micro-thrusters that enable the unit to maneuver in zero-g. The thrusters can move the unit at up to 20 mph. A Beetle that has been modified for zero-g is not disoriented by zero-g conditions and uses all its skills at their full value.

For particularly important missions, a Beetle can be remote-controlled by a human or AI. The standard controller (included in the purchase price) has a range of 1 0 km (40km in space). This range can be boosted with a stronger transmitter. For an additional 200eb the controller can be fitted with interface plugs, giving the operator a +2 bonus.

Game Notes: Control Modifier: 0, SP: 10 (SP: 30 vs lasers)/SOP=10, MA: 5, Battery Life: 30 days Control Range (standard): 1Okm. When operating on its own, a Beetle has: REF: 10, /NT: 7, Laser +2, Buzz Saw +2, Awareness +3, and Athletics +3.[1]


  1. ACKERMAN, D. Chromebook Volume 3. 1st ed. Berkeley CA: R. Talsorian Games, 1994 (pg.92)