Corpo (Lifepath)

Corpo, or Corporate, is one of the three lifepaths available to players in Cyberpunk 2077.

Overview
Corpo, along with Streetkid and Nomad, is one of the lifepath choices in Cyberpunk 2077, that dictates V's background during the game.

Corpos are most at home in the board room after rising the corporate ladder of the Arasaka corporation. They are familiar with doing whatever it takes, often at the expense of social comfort, to progress further in business. As such, this can give the benefit of seeing through people and being able to read between the lines when trying to do business with them, whether they are part of the corporate world or not.

During the prologue V starts off as an up-and-coming employee working in the counterintelligence division of Arasaka, currently tasked with cleaning a bureaucratic crisis which took place in Frankfurt. They work under Arthur Jenkins who covets a promotion recently given to his rival Susan Abernathy. The story takes a turn to the expected, as a layered series of events lead to competitive backstabbing and a complete, eye-opening turn of fortune and potential reformation of the protagonist once they survive it.

Associated Quests

 * The Corpo-Rat

Unique Dialogue Choices

 * The Ride
 * V can deduce Meredith Stout's actions as a corpo agent.
 * The Information
 * V can tell the Moxes that has been in the Lizzie's Bar before.
 * V can tell Evelyn Parker that is familiar with the Konpeki Plaza franchise.
 * V can tell Evelyn Parker that heard a few things about Yarinobu Arasaka.
 * The Pickup
 * V can say to Meredith Stout that she is the one alone, for failing to recover the Militech transport
 * V can say to Meredith Stout that has no ties to Militech, and V knows that the all the corpos uses the same playback, and V knows this playback inside out
 * V can say to Meredith Stout that knows that the Meredith spiked the credchip she gives to V with a virus
 * The Heist
 * V can affirm that the Afterlife club doesn't look like all it's bigged up to be, for a club with all the hottest contracts in Night City.
 * V can talk out the Konpeki Plaza's recepcionist into not notify about V arrival, agressively "advicing" her to do only what she is told to do.
 * V can suggest the guest at the Konpeki Plaza's bar to keep down the gossip about Hanako Arasaka.
 * Male V can feel offended when the Konpeki Plaza's bartender call him "kiddo", and demand the bartender's name, to make sure the bartender's supervisor hears about this.
 * V can agreed with Jackie Welles' comment about Yarinobu Arasaka's behaviour, that "prolly just got bored", saying that "you can kick the rat outta corp". Jackie will complete the phrase, saying "But you'll never kick the corp outta the rat".
 * Playing for Time
 * V can tell to Goro Takemura the have seen the exterminators before, from Troy.
 * V can speculate that Anders Hellman deflected because some other corpo may have spooched him.
 * Last Caress - V can identify himself/herself from IOC to the Arasaka security guard.
 * Total Immortal
 * V can say to Saburo Arasaka that it is an honor to finally make his acquaintance.
 * V can accuse Arasaka board of not even order a proper inquiry into Saburo Arasaka's cause of death.
 * V can identify the failed corporate coup ongoing on the screen pointed out by Yaronibu Arasaka.
 * V can accuse Yaronibu Arasaka of being even worse than Saburo Arasaka because, despite ruling with iron fist, Saburo didn't needed to purge to hold onto power, like Yaronibu did.
 * Where is My Mind? - V can accuse Johnny Silverhand of blaming Arasaka again.

Gallery
Corporate (parcours)