Frank Michaels

Frank Michaels crooked, renegade U.S. Army officer who attempts to squeeze people for a bribe. He has no hesitation about blowing the Vanna out of the water if the characters make trouble for him.

Stats
INT 6, COOL 9, MA 8, SAVE 9, REF 8, ATR 5, BODY 9, BTM -3, TECH 5, LUCK 8, EMP 8/4.

Skills
Combat Sense +5, Awareness/Notice +5, Handgun +6, Brawling +6, Melee +4, Weapons Tech +3, Rifle +5, Athletics +1, Submachine gun +6, Stealth +4, Intimidate +5, Heavy Weapons +3, Expert Boat Pilot +5, Navigation +2, Shadow/Track +2.

Cyberware
Basic processor, chipware socket, data-term link, smartgun link, basic cyberoptic, Times Square Marquee, targeting scope, infrared, right cyberarm with toolhand.

Weapons and Equipment
SP 14 armor vest, smartchipped Colt AMT 1200 pistol with four magazines, smartchipped H&K MPK-9 with three magazines, knife, two concussion grenades (6D6 damage in a radius of five meters.)