Goro Takemura

Goro Takemura (Nihongo: 竹村五郎, Takemura Gorō) is Saburo Arasaka's personal bodyguard in Cyberpunk 2077. He is a stoic man of honor and fiercely loyal to Arasaka, but finds himself betrayed and out of his element in Night City.

Biography
Goro Takemura was born in Chiba-11, a dangerous district in Japan with the highest murder rate. While bathing in a river like all the other boys in Chiba-11, Arasaka recruiters came by and recruited the cleanest boys as they often do. Takemura was chosen and felt like he had won the lottery. Takemura was conscripted into Arasaka's corporate army and eventually joined their special forces division. One day Saburo Arasaka came to recruit one of the special forces operators to be his personal bodyguard and chose Takemura out of hundreds of candidates. He idolized Saburo and developed undying loyalty to the Arasaka family. Takemura even personally trained Sandayu Oda to be a cyberninja and bodyguard to Hanako Arasaka.

2077
Takemura arrived in Night City alongside Saburo Arasaka when the latter visited his son, Yorinobu, at Konpeki Plaza to reclaim the Relic that Yorinobu had stolen. Takemura wanted to make a thorough security sweep of Yorinobu's suite, which would have uncovered V and Jackie Welles, but he was ordered to leave the room with Adam Smasher. With V and Jackie looking on, Yorinobu then murdered his father. When Takemura returned, Yorinobu claimed Saburo had been poisoned, but the bodyguard was somewhat skeptical of the claim.

Later, after V and Jackie escaped Konpeki Plaza, Takemura assumed they had assassinated Saburo and tracked down their fixer, Dexter Deshawn. As Deshawn had already killed V in an attempt to cover his tracks, Takemura forced Deshawn to bring him to V's body, which had been disposed of in a dump on Night City's outskirts. Once Deshawn found V, who unexpectedly seemed to have survived, Takemura executed him and notified Yorinobu that he had captured his father's killer. Fearing V could expose his crime, Yorinobu sent an Arasaka hit squad to eliminate both V and Takemura before they returned to the city. Takemura endured the assassins' initial onslaught long enough to revive V to assist him in fighting them off. Once they were free of pursuers, Takemura brought V to Viktor Vector so they both could receive medical care.

After V recovered, Takemura contacted them to discuss how to get revenge against Yorinobu for his betrayal. The bodyguard claimed to have powerful connections who could help clear their names and remove Yorinobu from power, replacing him with his sister Hanako. The first step to replace Yorinobu with Hanako was to contact Oda. V and Takemura meet up with Oda but the meeting turns sour. Oda tells the two to not show their faces again or he will kill them both. The pair meet with Wakako Okada in order to learn how to speak to Hanako on her parade float. She gives them the details and the three part ways. Takemura can do the reconnaissance to sabotage the float alone or V can choose to accompany him. After that they put the plan in motion. Takemura sneaks onto the float after V takes care of the snipers, netrunner, and Oda. Takemura asks V to spare Oda but the choice is up to V. Takemura then tries to explain everything to Hanako but he knocks her out when Arasaka forces arrive.

Takemura brings her to an abandoned apartment building where he reunites with V. They explain everything to Hanako but are quickly ambushed by Arasaka forces led by Adam Smasher. V is knocked down a floor below the apartment while Takemura is left to face the soldiers.

Dependent
V is told by Johnny Silverhand that Takmura is dead. If V leaves the building without trying to save Takemura, he will have died fighting the soldiers.

If V attempts to save Takemura, they will find him fighting off Arasaka soldiers. Takemura tells V, that they shouldn't have come back because they will both die. After defeating the soldiers they escape the hotel but they part ways in order to keep a low-profile from Arasaka. Hanako got in contact after with Takemura and informs V that he is in a safe place. Takemura is thankful for everything V has done and shows concern for their well-being.

In the Devil ending, if Takemura is saved, he will accompany V to rescue Hanako and testify in front of the board of directors with V. Yorinobu attempts a military coup to destroy all other factions of Arasaka. V and Takemura will fight together against the soldiers and Adam Smasher. After V is done with the procedure and spends time in the Arasaka orbital station, Takemura will visit them mentioning how barbaric it is to keeping them in room for days. Takemura mentions he has been transferred to Takamatsu and no longer is the bodyguard of Saburo Arasaka. When asked how he felt of the situation, he says justice was served and Hanako made the best call. Takemura tells V that the procedure could not pervert there death and offers an alternative, to live on in Mikoshi after he passes.

If V refuses, Takemura asks them to reconsider and shows concern for their situation. V tells him that they have what Takemura never had, freedom. If V accepts the deal, Takemura says he hopes to see them again and mentions to visit him in Kagawa where he hopes to show V real food.

In any ending where Arasaka is hurt and Yorinobu is successful, Takemura will live and be displeased with V for betraying him and not allowing him to get his revenge.

Journal entry

 * The only bodyguard of Saburo Arasaka who truly done fucked up. While obeying orders, he was unable to prevent the death of his master at the hands of Saburo's son, Yorinobu. After the Relic was stolan, Takemura went after the thieves, eventually leading him to a landfill, where he zeroed Dexter Deshawn and saved V- the sole living wittness to Yorinobu's crime. In his mission to find the truth, Takemura became Arasaka's most wanted fugitive pursued by every agent in Night City. The ex-bodyguard is driven by a desire for vengeance and won't rest until he brings Saburo's murderer to justice - even if it means working with a petty thief like V.

Associated Quests

 * Playing for Time
 * Down on the Street
 * Gimme Danger
 * Play It Safe
 * Search and Destroy