Patch 1.1

Patch 1.16 is the first patch pushed out for. It was released for PC, consoles, and Stadia on January 22, 2021.

Stability
Various stability improvements including:


 * Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.
 * Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return).

Quests/Open World

 * Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up in Epistrophy.
 * Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.
 * Fixed an issue where the objective could get stuck on "Answer the call from Mr. Hands" in M'ap Tann Pèlen.
 * Fixed an issue where Judy could teleport underground in Pyramid Song.
 * Fixed an issue where it would be impossible to talk to Zen Master in Poem of The Atoms.
 * Fixed an issue where Takemura wouldn't call in Down on the Street.
 * Fixed an issue where Jackie could disappear in The Pickup.
 * Fixed an issue where it could be impossible to get out of the car in The Beast in Me: The Big Race.
 * Fixed an issue where players could stop receiving calls and messages after moving too far away from A Day In The Life area.
 * Fixed an issue where opening the package wouldn't update Space Oddity.
 * Retro-fixed the saves affected by a rare issue where speaking to Judy in Automatic Love would be impossible due to an invisible wall. The underlying issue is under investigation.
 * Fixed an issue that prevented players from collecting the reward in Gig: Freedom of the Press. The quest will auto-complete for those who could not collect the reward previously, and the reward will be provided automatically.
 * Fixed an issue where Delamain would remain silent throughout Epistrophy if the player initially refused to help him.

UI

 * Fixed an issue where prompt for exiting braindance could be missing.
 * Removed an invalid item from loot.

Visual

 * Fixed an issue where a grenade's trajectory could be displayed in photo mode.
 * Fixed particles' hue appearing pink when viewed close up.
 * Fixed cars spawning incorrectly in Reported Crime: Welcome to Night City.

Achievements

 * Fixed an issue where completing one of the Epistrophy assaults in progress in Santo Domingo would sometimes not contribute towards progression for The Jungle achievement, preventing its completion.

Miscellaneous

 * Addressed the issue responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this won’t fix PC save files corrupted before 1.06 update).
 * Fixed an issue where input could stop registering upon opening the weapon wheel and performing an action.
 * Fixed an issue where the "Continue" button in the Main Menu could load an end game save.

PlayStation-specific

 * Performance optimization of crowds on PlayStation 4 Pro and PlayStation 5.
 * Various crash fixes on PlayStation 4.

Xbox-specific

 * Improved memory usage for character creation, mirrors, scanning, camera remote control, menus (inventory, map) on Xbox One, Xbox One X and Xbox One S.

PC-specific

 * It will now be possible to obtain achievements while in Steam offline mode. Note: Offline mode needs to be enabled before starting the game. This change does not work retroactively.
 * Addressed the game startup crashes related to loading cache on NVIDIA graphics cards.

Stadia-specific

 * Concert audio should no longer be inaudible in Never Fade Away.
 * Fixed corrupted textures on several melee weapons.
 * Tweaked default deadzone settings to be more responsive. Note: the change will not affect settings unless they’re set to default.