Saul Bright

Saul Bright is the leader of the Aldecaldos, a Nomad Nation that roams the Badlands.

Biography
Saul came into leadership of the group when they went into a fragile state so bad that one mistake may cause them to lose everything. Saul began to feud over a deal to sell their territory to Petrochem with a prominent Aldecaldo, Panam Palmer, to the point to where she left the family to become a solo in Night City. Panam eventually returned and went behind her back to help her ally, V. Saul was furious and confronted her about her choices.

Saul was eventually captured by Wraiths, a group of Raffen Shiv, but was saved by Panam and V. Saul was thankful but was very tense with the two but they put their differences aside in order to survive. Saul reluctantly welcomed her back into the Aldecaldos. Panam and her friends eventually attacked a Militech shipment in order to steal a tank to defend themselves from the Wraiths. Panam returned to Saul expecting to be banished but he was moved by her devotion to help the family and made her co-leader of the Aldecaldos.

If V chooses to ally with Panam to get into Mikoshi, Saul plots to pillage it for their resources to sell it. Saul begins to feud with Panam over this decision. Saul happily welcomes V as a member of the Aldecaldos. Saul, Panam, and V fight through the lower levels of Arasaka Tower but as they approach the entrance to Mikoshi they are ambushed by Adam Smasher. Saul is knocked to the ground but manages to shoot Smasher with his shotgun, destroying his chestplate. Smasher in a rage stomps on Saul's head, killing him instantly. The remaining two survive and Panam assumes full control of the Aldecaldos.

Database Entry

 * Head of the Aldecaldo family that also counts Panam among its members. After becoming a leader he broke away from the clan's traditions of smuggling and tried to establish corporate connections, which didn't exactly go down well back at the camp. The truth is, Saul became leader at a very difficult time when any strategic slip could tear the entire family apart. He's always tried to do the right thing and never denied responsibility for his own choices.
 * Uncompromising, stubborn, bold and principled - he commands a kind of reluctant that's usually reserved for the most righteous, and thus - unbearable.

Main Quests

 * Ghost Town (mentioned)
 * Life During Wartime
 * We Gotta Live Together
 * Forward to Death

Side Quests

 * With a Little Help from My Friends
 * Queen of the Highway