Jack Entropy

Jack Entropy aka John Inkerman has made good by looking bad. Underneath his unkempt and untamed media image, there's a smooth and businesslike mind aware of the money to be made as one of the new icons of youth rebellion. Hence the carefully staged fights and tantrums, the lovingly created myths of his youth, and the steady expansion of his portfolio of shares and bonds. Jack has considerable charm when he wants to use it, but this is all veneer - at heart he is half propagandist and creator of his own mythology, and half accountant. What is more, his empathy - never all that high - has become dangerously low. In recent months the normally hypercontrolled Entropy is increasingly erratic, and tension can push him into fits of genuine rage or violent binges of drug and alcohol abuse. What's worse, Entropy has consistently refused to undergo treatment for this mild cyberpsychosis.

By 2077, he is implied to be still alive and performing, as posters for his "Live in Concert" tour can be found across the city.

Skills
Charismatic Leadership 10, Grooming 3, Wardrobe/Style 7, Oratory 5, Social 8, Perform 10, Accounting 9, Awareness 4, Education 5, Stock Market 7, Drive 4, Handgun 3, Judo 2, Motorcycle 5, Pilot (Gyro) 3.

Cyberware
Lifesaver skinweave, special ShareChecker™ link, plugs, contraceptive implant, adrenal boosters, cyberear (WearMan, level damper, sound edit, audio for ShareChecker™).

Outfit
Whatever he wants; habitually designer leathers, Kevlar t-shirt, Budget Arms C-13, platinum TraumaCard and Ferrari Pantera.