(Don't Fear) The Reaper

(Don't Fear) The Reaper is a main job in. It is the "secret ending" of the game, leading to a slightly modified version of "The Sun"/Path of Glory ending scenario.

Walkthrough
In order to unlock this ending, players are required to make specific choices at the end of Chippin' In. In order to succeed in this quest, reaching somewhere near maximum level is recommended before attempting.

On the rooftop, V needs to be indecisive in making a decision on who to call for help. After a certain amount of time passes, Johnny will comment that it is tough to decide who "will die for you", and proposes they enter Arasaka Tower alone―making this a suicide mission. This echoes Dexter DeShawn's question in the beginning:

"Would you rather live in peace as Mr. Nobody... or go down for all times in a blaze of glory?"

Two factors make this mission uniquely difficult:
 * Saving is not allowed throughout the entire mission.
 * V's HP gradually decline over the course of the mission (reaching about 40% of V's maximum HP by the time Adam Smasher attacks). This effect cannot be counteracted.

A level in the mid-40s or higher as well as good equipment is therefore advisable.

V will enter the building directly through the front gate and have to fight guards who are at maximum level. After defeating the guards along with two Arasaka mechs, Johnny leads V to the elevator for which an access token is needed. More guards will spawn and they will have to be defeated in order for the token to be looted. As V obtains the access token, they will have to call for the lift, which will only arrive after a significant amount of time, leaving V in the lobby having to defend against guards that will spawn from time to time. It is advisable to retreat to the entrance area and fight the guards from there as they will enter the elevator area from two sides. Using a wall-penetrating Tech Sniper Rifle like the can make the fights here and throughout the mission decisively easier. Enter the elevator immediately after the door opens, and select the netrunner floor. Another Arasaka mech will spawn in front of the elevator before its doors close.

There are very few advantageous locations from which to fight multiple enemies after reaching the elevator. It is advised to bring the best guns and armor and stock up on ammo and meds before proceeding, but these can also be crafted between combat (and in the elevator). Enemies spawn as V reaches certain checkpoints, and therefore it is difficult to hide and pick them off. Your final enemy will be Adam Smasher, who will summon reinforcements at preset points during the fight: 6 Arasaka sniper guards appear on the balcony around the room and three Samurais on the ground level.

Dying at any point will result in a credit roll, which is similar to the "easy way out" ending. Without the ability to save, the mission will have to be restarted from the beginning.

Once Alt is successfully uploaded to the access point and is connected to Mikoshi, she will offer V a choice to either give their body to Johnny, or to keep it. Choosing Johnny results in the New Dawn Fades (Temperance) ending, whereas choosing V will result in the Path of Glory (The Sun) ending, albeit modified by the fact that Rogue is still alive and greets V upon his arrival at the Afterlife.

Journal Entry
To be added.

Objectives

 * Find a way to the level with Mikoshi.
 * Defeat all enemies in the lobby.
 * Gain access to the elevators.
 * Defeat all enemies in the lobby.
 * Loot the access token.
 * Take the elevator to Mikoshi.
 * Find the Mikoshi Acess Point.
 * Defeat all the enemies in the control room.
 * Find a way to connect Alt to the mainframe.
 * Defeat all enemies in the mainframe room.
 * Expose the mainframe.
 * Connect Alt to the mainframe.
 * Defeat Adam Smasher.
 * (Optional) Decide Adam Smasher's fate.
 * Enter the well to return your body.
 * Cross the bridge and enter Cyberspace forever (Optional).

Trivia

 * The title of the job comes from the Blue Öyster Cult song (Don't Fear) The Reaper.

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