Panam Palmer

Panam Palmer is introduced as a former member of the Aldecaldos pack, who, after a certain family dispute, decided to live a more independent life as a lone mercenary.

Overview
Panam is first mentioned during Act 2, suggested to V by Rogue as one of the ways of finding Anders Hellman who is assumed to be hiding in the Badlands. As a former member of the Aldecaldos nomad tribe, Panam knows the area well and will agree to help in the spirit of trading favours.

In spite of both leaving the Aldecaldos and being in a persistent conflict with their leader Saul, Panam maintains strong relations with its people and, through dialogue, reveals that she made the decision to leave as opposed to being shunned as initially implied.

Though she can be quick to temper and seems keenly motivated by karmic balancing, her primary interest is the wellbeing of the tribe - for whom she is fiercely focused on making life both easier and safer. Through choices made during several side quests related to her pursuits, V may bring about an opportunity for Panam to tread a different path - being inaugurated an Aldecaldos leader instead of pursuing a career as a professional solo.

Panam is one of the available Romance options, depending on the direction of conversations led with Panam, the player character's gender being male and ultimately given the Riders on the Storm quest is completed successfully.

Quests

 * Ghost Town
 * Lightning Breaks
 * Life During Wartime
 * Riders on the Storm
 * With a Little Help from My Friends
 * Queen of the Highway