Thread:Mechemik/@comment-39845457-20190920183755/@comment-27075564-20190921003745

That's actually a very standard practice for games information on wikis as otherwise, it can make the main category too flooded (especially open worlds, where having 200+ named characters makes a "character" category pointless, but makes it easier when broken down by game). It's also very useful when implementing DPL coding. That said, categories shouldn't get too niche: when only a handful of pages qualify for a category that's not extremely important and could easily fit in a higher category, it's better to go there. You want readers to not have to click through a tone of sub-categories when a larger one will work.