Militech Mk. 31 HMG

The '''Mk. 31 HMG''' is a Heavy Machine Gun manufactured by Militech in.

Characteristics
The Mk. 31 HMG is a large, fully automatic, heavy machine gun that is normally mounted on a Militech Aegis X2 turret or a Minotaur, though it is possible to carry it if one has the strength. The weapon can hold up to 300 rounds, which are laden with a small explosive charge. It cannot be reloaded, and after dispensing its belt-fed magazine, is automatically discarded. The weapon is prone to overheating.

Wielding one imposes a movement penalty on its user, slowing them and disabling their ability to run or dodge. The movement speed penalty is decreased by 6% for each point in the Body attribute. It cannot be stowed or stored in the stash or inventory and, upon switching to another weapon or riding a vehicle, the HMG will be dropped. While carried, it is still possible to perform a double jump or charge jump, as well as grab on to ledges.

The HMG does not accept Attachments.

Acquisition

 * Carried by the Scav Leader miniboss during The Rescue.
 * Occasionally carried by Very Heavy Gunners.
 * Can be ripped off of any Militech Aegis X2 ground turret, requiring a varied level in the Body attribute, unless the turret has been destroyed.

Crafting

 * This weapon cannot be crafted.

Bugs

 * When reloading a save where V is holding a Mk. 31, they will immediately drop the gun and switch to another weapon. Further attempts to pick up the weapon will trigger immediate dropping (unknown if it's all HMGs or just the one that was held), until the game is reloaded in which V is not holding a Mk. 31. (Ver 2.1)