Cyberdeck

A standard cyberdeck is about the size of a paperback book, is made of plastic and weighs about half a kilo-gram. It features 6 interface portsfor adding additional options, as well as 6 output ports for jacking in other people (the owner of the deck is the only one able to take control, making the other attached people merely passengers). This standard deck is what every Netrunner starts their career off with.

A majority of decks are immobile indoor-bound units, however technology has aloud for decks to be taken into the outside world for use on the go.

Portable Decks: These Cyberdecks have internal, rechargeable power cells that can last up to 4 hours (1 hour of recharge = 1 hour of use). Cyberlimb Decks are even more compact, about the size of a cigarette packet. As the name would suggest, these decks are installed directly into a Cyberlimb and hardwired right into the body along the lines of the Cyberlimb itself, eliminating the need for extra wires and power sources. This hardwired option can be dangerous however, no one can disconnect you and you'll just burn.

Combat Assault Decks: These decks feature full metal/ceramic construction, making them resistant to impact trauma and bullet impacts. Most combat decks are designed with portability in mind, and are able to plug into any type of phone line.

Cellular Decks: These decks have the capability to link up with a cellular phone network. They are efficient in developed city areas, but are inoperative in rural districts.

Improving Your Deck
A standard deck only has one memory, capable of holding 10 memory units (MU); has a speed of 0; and a data wall strength of 2. While these values might not mean much at the start of a Netrunner's career, they will want to be be able to improve their deck as soon as possible.

Memory: For the cost of 5,000eb, an additional memory can be purchased, increasing total capacity to 20 memory units.

Speed: For the cost of 2,000eb, the speed of a deck can be increased by one level, up to 5. The speed of a deck is a Netrunner's most important asset,

Data Walls: For the cost of 1,000eb, data wall level can be increased by one level, up to 10. Data walls serve the purpose of protecting a deck/user against anti-system programs.

Cyberdeck Options
In addition to basic models, there is a multitude of options for Cyberdecks to enhance its abilities.

 'Trode sets are self adhering electrodes that allow you run the Net without the need for plugs. They are slower than plugs, but don't have any cost to humanity. These are commonly used by amateur Netrunners and "tourist" visiting the net.

Keyboards allow a Netrunner to use a deck indirectly. Unfortunately using a keyboard is extremely slow, even slower than using a 'trode connection, however it protects against all anti-personal attacks.

Videoboards are flat screen, high definition displays that give the opportunity for onlookers to see what a Netrunner is viewing.

Printers allow a Netrunner to create hard copy images or records from their deck. They are most commonly small laser-printers.

Chipreader / recorders use standard chips (10eb each) to store programs, images, or other useful files from your deck.

VoxBoxers act as small speakers, about the size of a cigarette pack. They synthesise sound from the deck, and can grant oral communication from the Netrunner while they're in the Net.

 Scanners are flat plastic plates that have the ability to read characters and record images. They are anywhere from the size of a piece of paper, all the way up to a meter squared.