Cyberpunk 2077 Main Jobs

This page lists all main jobs in Cyberpunk 2077 first by act, and then by the order in which they are normally started within the act, but can be sorted alphabetically for searching.

Each job will only appear in the act in which it starts, even if the job persists through more than one act. To see a job walk-through, click on the job name.

Prologue
The prologue establishes V's background, and consists of a few basic jobs which also act as tutorials for a number of gameplay elements. The first three prologue jobs listed below are mutually exclusive, and the one which you play will depend on which Lifepath was chosen during Character Creation.

During the prologue, your ability to explore Night City is extremely limited, being constrained solely to the areas where the jobs take place.

Act 1
Act 1 begins when V first visits their apartment, after having rescued Sandra Dorsett from a group of Scavengers, and mainly consists of setting up and executing a heist to steal an experimental biochip from Yorinobu Arasaka.

At this point, free-roam activities become available, but V is limited to exploring the Watson District only. Attempting to leave this district will cause the game to return you to it automatically.

Interlude
The interlude begins after V is shot in the head by Dexter DeShawn, and is played from the perspective of Johnny Silverhand in the year 2023.

During the interlude, the regular in-game map and inventory are unavailable.

Act 2
Act 2 begins after V recovers from their injury. At this point, the entirety of Night City becomes available for exploration and free-roam activities.

Act 3
Act 3 begins with Nocturne Op55N1, which contains the point of no return for the main story. Once you use the elevator to enter Embers, all other quests in the journal will be marked as failed, and you will no longer be able to free-roam Night City. The job that follows it is determined by dialogue option choices. Jobs that are mutually exclusive to each other after Nocturne Op55N1 are bolded for clarity. The jobs following these are also exclusive to their initial bolded job.

Epilogue
There are four main endings to the story which unlock related achievements, and one other ending with no related achievement The one you receive depends on: The choices made in any other jobs have no impact on which ending you receive, although there will be minor variations depending on other choices made.
 * Whether you rescued Takemura during Search and Destroy.
 * Whether you finished the last of Rogue's quests, Blistering Love.
 * Whether you finished the last of Panam's quests, Queen of the Highway.
 * Dialogue choices made while talking to Johnny during Chippin' In.
 * The choices made at the end of Nocturne Op55N1 and during the rest of Act 3.

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