Cyberpunk Wiki:Manual of Style/Weapon guide

This is a weapon page layout which is encouraged to use for all weapon articles on the wiki.

Lead Section
The lead section is anything included before the table of contents and/or the article content. With the exception of the introductory text, they are optional depending on the situation, and must follow this order: Example: The Tsunami Nue is a Power Pistol in Cyberpunk 2077.
 * 1) Disambiguation links if there is another article of the same name, or may be confused with another.
 * 2) Article maintenance tags Alternatively, the maintenance tags can be included within a specific section of the article, with the exception of "stub" which must always be present in the lead section.
 * 3) Infobox/transformer template. They are generally wrapped in onlyinclude tags.
 * 4) Short introductory text, including the weapon name in Bold followed by information about which source the weapon appears in, it's manufacturer, any relevant information about the type and mechanism it uses, a quotation etc.
 * 1) Table of contents which generally appears after the lead, provided there is more than four headings. If the page is lone but does not have any table of contents, you may manually add it with.

Overview
The overview should include a description of the weapon and its main features, its appearance, its effects, and other information that one can find about it.

Database Entry
This is where to put the complete database entry for a weapon as it appears in Cyberpunk 2077. To do so, italicize each paragraph and make sure to indent using a colon in the source editor like below. Noe that line breaks will look extra wide in edit mode, but will go back to normal in the final version. For weapons that don't have database entires, it's ok to put "This weapon has no database entry."
 * This is an example of a database entry layout. Make sure to add a line break so paragraphs don't butt up against each other (unless it is so in the game format).


 * For choices, also indent and make bold (don't italicize)
 * then double indent the choice underneath (using :: ) to indicate it's only shown if the choice above is made. Keep adding : for more nesting choices.

Acquisition
This area is for the methods a weapon can be acquired and should be marker with a bullet list. For some this may be several methods, such as a vendor, crafting spec, quest etc., indenting (using ** in the source editor or simply hitting tab when on the bullet point) can help sort them. Note that for weapons that are only lootable from common sources, such as enemies, one should define which enemies or affiliated gangs they can be obtained from. An example:
 * Rarity - Purchased from Character at Store, Location in Sub-District, District
 * Quest - Reward to V by Character.

Crafting
Here you can put the required crafting recipes for a weapon, and where to obtain them or when they are unlocked. Put the required materials in a bullet list. Eventually this will be displayed in a crafting table. For example:
 * Required Perk: Attribute|Skill|Perk
 * Required Weapon: Iconic (Rare)
 * Required Level: 1
 * 20 Components

Variants
List here any iconic or uniques of the weapon. Example
 * Dying Night

Behind the Scenes
Excerpts from official books or other media, such as the Digital Artbook.

Trivia
Trivia should be listed using bullet points. This includes anything not related to the game (like easter egg examples would go here).
 * Anything that is not a note or bug goes here

Bugs
Bugs should be listed using a bullet list. This includes examples that were not intentionally meant to be in the game. Additionally, you may include one link to a fan-made bug fix per bug. However, the link should be removed once it has been patched.
 * Anything that is not a note or trivia goes here

Maps
Any map(s) relevant to the weapon can be included here. This can include a map from the customized map tab or pictures of maps from the game. If putting up pictures, use for uniform formatting.

Gallery
Use to display the pictures in a table. Keep images focussed on the subject matter without too many other characters, items and objects. Preferred images are: ⦁	Screenshots of first person models ⦁	Weapon skins ⦁	Blueprints ⦁	Artwork