User:ArasakaApart/sandbox

=Cyberpunk 2013=

=Cyberpunk 2020=

Weapon

 * Name: The name or model of the weapon, without the manufacturers name.
 * Manufacturer: Company that manufactures the weapon.
 * Type: The type of the weapon.
 * Pistol (P)
 * Submachineguns (SMG)
 * Shotguns (SHG)
 * Rifles (RIF)
 * Heavy (HVY)
 * Melee (MELEE)
 * Exotic (EX)
 * Accuracy: How difficult it is to hit with a weapon. Ranges from -3 to +3, with 0 being the average level.
 * Concealability: How difficult it is to hide a weapon.
 * Pocket, Pants Legs or Sleeve (P)
 * Jacket, Coat or Shoulder Rig (J)
 * Long Coat (L)
 * Cannot be Hidden (N)
 * Availability: How difficult it can be to obtain a weapon.
 * Excellent (E)
 * Common (C)
 * Poor (P)
 * Rare (R)
 * Damage/Ammunition: The damage it can deal with a single projectile.
 * Number of Shots: The amount of projectiles that are available in a reload.
 * Rate of Fire: The amount of projectiles that can be used in a single round (3.2 seconds).
 * Reliability: The chance a weapon of weapon being unreliable.
 * Very Reliable (VR)
 * Standard (ST)
 * Unreliable (UR)
 * Encumbrance: The weight of a weapon.
 * 0.5 kilos or less: Light Pistol, Swiss Army Knife
 * 1 kilos or less: Medium- to Heavy Pistol
 * 3 kilos: Submachinegun, Very Heavy Pistol, Light- to Medium Assault Rifle, Shotgun
 * 4 kilos: Heavy Assault Rifle
 * Cost: The amount of Eurodollars are required to obtain a weapon.
 * Range: The range at which the weapon can hit the target.

=Cyberpunk V3.0=

=Cyberpunk RED=

=Cyberpunk 2077=

=Consumables=

Food
=Damage Types= Burn When afflicted by the Burn effect, you will take Thermal ticking damage over a shot duration. During this time

Bleed When afflicted by the Bleed effect, you will take Physical ticking damage over a short duration.

Emp When afflicted by the EMP effect, you will be unable to use Quickhacks or take advantage of Smart Link Cyberware and Weapons.

Poison When afflicted by the Poison effect, you will take Chemical ticking damage over a short duration.

Shock When afflicted by the Shock effect, you will take increased damage from all sources.

Stun When afflicted by the Stun effect, you will unable to move for a short duration.

=Grenades=

=Quest Items= * Optional objective.

=Breach Protocol=

Breach Protocol is a gameplay element and mini-game featured in.

Overview
To be written.

Access Points
Throughout the game, V can interact with objects called Access Points (indicated with the icon.) To be expanded upon.

=Cyberpunk 2077 Quickhacking=

Quickhacking is a gameplay element in.

Overview

 * To be written.

List of Quickhacks
=Datashards=

Articles
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Leaflets
category = Cyberpunk 2077 Leaflet shards ordermethod = title uses = Template:Shard include = {Shard}:title format = ,,\n secseparators = *,, allowcachedresults = true

Literature
category = Cyberpunk 2077 Literature shards ordermethod = title uses = Template:Shard include = {Shard}:title format = ,,\n secseparators = *,, allowcachedresults = true

Other
category = Cyberpunk 2077 Other shards ordermethod = title uses = Template:Shard include = {Shard}:title format = ,,\n secseparators = *,, allowcachedresults = true

People of Night City
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Technology
category = Cyberpunk 2077 Technology shards ordermethod = title uses = Template:Shard include = {Shard}:title format = ,,\n secseparators = *,, allowcachedresults = true

Uncategorized
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World
category = Cyberpunk 2077 World shards ordermethod = title uses = Template:Shard include = {Shard}:title format = ,,\n secseparators = *,, allowcachedresults = true

Cyberpsycho
category = Cyberpunk 2077 Cyberpsycho shards ordermethod = title uses = Template:Shard include = {Shard}:title format = ,,\n secseparators = *,, allowcachedresults = true

Encrypted
category = Cyberpunk 2077 Encrypted shards ordermethod = title uses = Template:Shard include = {Shard}:title format = ,,\n secseparators = *,, allowcachedresults = true