Ezekiel Saw the Wheel

Ezekiel Saw the Wheel is a side job in.

Walkthrough
Talk to the BuryGer diner owner and select a drink, but as you do and look around, 3 gangers show up to rob the place. If you don't choose a timed reaction, you'll have to fight the 3 instead.
 * If you have enough money ($2900), you can hand over the money or
 * If you have at least 10 Body points, can scare them off or
 * If you have the Streetkid Lifepath, you can warn them that they're on foreign turf, scaring them off.

If you scared them off, the diner owner will be happy. If you got into a fight with them and shoot though, the owner will demand you leave the place for shooting up the place just to save a few eddies. If you got into a fight but didn't shoot to deal with the gangers (e.g. using quickhacks), the diner owner will be glad and say that the drinks are on the house.

Journal Entry

 * Here's a joke for you: V walks into a bar... and gets robbed. The end.
 * Jesus, you and your shit luck. You better figure something out quick or our epic story's about to get cut short int he stupidest way imaginable. Accidental deaths don't jive too well with me. Or with the birth of legends.

Objectives

 * Talk to the diner owner.

Trivia

 * The title of the job comes from the Woody Guthrie song, Ezekiel Saw the Wheel.
 * The mission bears a strong resemblence to the scene from Pulp Fiction's coffee shop scene where the character Jules quotes Ezekiel 25:17. In the movie Jules (V) pays off two wannabe robbers to avoid violence.