Cyberpunk 2077 Enemies

"If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle."

- Sun Tzu

There are several types of enemies in Cyberpunk 2077

They are distinguished both by threat level and weapon preference. Enemies with a thin border are of normal threat level, while enemies with a thicker border are stronger enemies.


 * Enemies with a fist icon usually use melee weapons
 * Enemies with an icon that shows 2 big shotgun shells usually use shotguns
 * Enemies with a crosshair icon usually use sniper rifles
 * Enemies with an icon that shows three bullets usually use automatic rifles and submachine guns
 * Enemies with an icon that shows 4 small bullets usually use LMGs or HMGs
 * Enemies with a netrunner icon usually prefer to hack their target
 * Enemies with a red skull icon are too strong for V to take down

Tyger Claws
Tyger Claws speak Japanese in addition to English.

Tyger Claws' usual weaknesses and resistances:


 * Weak to: Fire - 30%
 * Resistant to: Poison - 15%, Shock - 15%

Animals
Animals' usual weaknesses and resistances are:


 * Weak to: Fire - 30%, Shock - 30%
 * Resistant to: Poison - 15%

Scavengers
Scavengers speak Russian in addition to English. They are easier to hack, due to them scavenging outdated cyberware.

Scavengers' usual weaknesses and resistances:


 * Weak to: Fire - 75%, Shock - 30%, RAM cost -1
 * Resistant to: Poison - 15%

NCPD
Attacking a member of the NCPD will add bounty to V. Also, there will be no reward in from of €$ or SC if defeating a member of the NCPD.

NCPD's usual weaknesses and resistances:


 * Weak to: Fire - 30%, Poison - 30%, Shock - 30%