Colonel "J.K" Gurung

Colonel "J.K" Gurung is leader of the Ghurkas.

Stats
INT: 6, ATTR: 6, EMP: 8/4, REF: 9/11, LUCK: 7, SAVE: 10, TECH: 6, MA: 10, BTM -4, COOL: 10, BODY: 10.

Skills
Combat Sense +9, Awareness +70 Melee +9, Martial Art: Tai Chi Chuan +6, Fencing (Kukri +9, SMG +6, Endurance +9, Rifle +7, Steam +7, Pistol +8, Expert: Small unit Tactics +7, Interrogation +5, English +7, Mandarin +6, Wilderness Survival +6, First Aid +4, Leadership +8.

Cyberware
Kerenzikov +2, Processor, Gun Link, IF plugs, Adrenal booster, Motion Detector, Muscle and Bone Lace, Toxin Binders, Pair Of CyberOptics (Infrared, Targeting Scope, Image enhancement, Anti-dazzle).

Equipment
Standard field kit, Pair of Kukri, Arasaka Minami 10 SMG, Arasaka Bullpup Assault Weapon, 4 Hand grenades.

NOTE: As head of the Ghurkas, Col. Gurung has a wide selection of weapons at his disposal Treat Ghurkas as Special Forces units