Night City Police Headquarters

, also knownn as Southside Central Precinct 3, is a location featured in the pen and paper RPG.

Overview
While most criminal cases in Night City are handled out of the Municipal Criminal Justice Complex, the City soon realized that there was neither enough room to handle the large number of police operations needed to pacify the Combat Zone, or a place with enough security to handle a two-ton rampaging cyberpsycho. The result was the Night City Police Headquarters, a maximum security facility equal to any Federal Prison in the United States, constructed on the site of the original Southside Police Precinct #3.

There are six elevator shafts in this building. Four are normal elevators that provide service to the first through ninth floors, the fourteenth floor and rooftop, while two of these elevators are small six by six foot affairs. One is used to transport criminals from the first floor booking to the jails, high security and the Criminal Court Division and has no way to reach any but those floors. The other elevator is used by Special Police Operations to reach the rooftop heli-pad or to go to any floor in the building for internal security purposes.

The sub-basement was originally designed as a fallout shelter, but is now used as quarters and training area for Special Police Operations. lt contains the armory and weapon repair section, a seventy-foot firearm range, and four evidence storage vaults. The upper basement is completely committed to underground parking of police cruisers, officer's personal vehicles, and assorted police ground vehicles. Light technical and repair facilities for refueling and maintenance are also found here. Any police vehicles damaged (or vehicles impounded) during an arrest are taken here for processing, storage, or repair.

The first floor contains the entry mezzanine, booking offices, and a small commissary. The second through eighth floors houses department offices, holding cubicles, and interview rooms. Each floor contains a specific criminal division, i.e. Corporate/Fraud, Theft, Homicide, Vice, Narco, and Internal Affairs.

Home to the new Criminal Court Division, the redesigned ninth and tenth floors are devoted entirely to judicial and sentencing sections. Totally streamlined and automated, it is here that alleged criminals are tried and if found guilty, sentenced for their acts. The eleventh floor contains the Forensics department, computer operations, and file rooms.

The thirteenth through sixteenth floors contain the jails, with a total capacity of two hundred forty inmates. The sixteenth floor houses all female prisoners and food preparation, while the seventeenth and eighteenth floors each hold thirty-six single-occupancy, high-security cubicles per floor. These cells are used for cyberpsychosis cases, terrorists and politically high-risk prisoners, plus convicted felons awaiting transportation to State prisons. All these cells are monitored by hidden videocams monitored from consoles on the 19th floor. The twentieth floor is devoted to the Police Tactical COMM center and air tactical control.

The top of the roof is designated for air operations to and from the building, and includes a large radome, a hangar storage facility, and a small control tower for flight direction of police aircraft and any civilian aircraft wishing to legally takeoff or land at any civilian air-pad within a ten block radius. The rooftop and landing pads were reinforced in 2018 for AV-4 use, and can handle four aircraft, including the current complement of two Bell Spy Eye 18 turbo-helicopters equipped with a high intensity searchlight with active infrared mode and a single chin-turreted 15mm chaingun.

Security Level 4

is situated in Night City's Little China sector of downtown.