Technical Ability

The Technical Ability represents your technical know-how It allows you to unlock doors and use Tech weapons. Each increase in level will increase your Armor by 5%.

Unique Dialogue Choices And Other Options
In Cyberpunk 2077, if you specced into the right amount of skill, unique dialogue choices can show which reveals new convos.


 * The Pickup (6)- After noticing that Jackie got a new Arch Nazaré, V can reccomend swapping out the tailpipe because it could notify enemies "a mile away" but Jackie likes watching the chicas heads turn as he passes by. V would also tinker with the fuel injection, upload a new map, and slap on some thermal tape until Jackie could pay for a modded exhaust.
 * The Pickup (6),(7) - While inside the All Foods Facility, V, with a Technical Ability of +6, can identify some Militech Laser Anti-personnel mines, directional shrapnel spitter variety. V can disarm then with a Technical Ability of +7 or leave them, unharmed.
 * The Pickup (6) - After Dum Dum gives a showcase of the Flathead, V can notice that Raven's not the dedicated control unit for the Flathead. Dum Dum knows this because they built it with improved neural sync and no tracing. Otherwise Militech could track their Flathead using the Militech controllers; they'd know it was stolen. They're thinking about selling the Ravens.