Corpo (Lifepath)

Corpo, or Corporate, is one of the three lifepaths available to players in Cyberpunk 2077.

Overview
Corpo, along with Streetkid and Nomad, is one of the lifepath choices in Cyberpunk 2077, that dictates V's background during the game.

Corpos are most at home in the board room after rising the corporate ladder of the Arasaka corporation. They are familiar with doing whatever it takes, often at the expense of social comfort, to progress further in business. As such, this can give the benefit of seeing through people and being able to read between the lines when trying to do business with them, whether they are part of the corporate world or not.

During the prologue V starts off as an up-and-coming employee working in the counterintelligence division of Arasaka, currently tasked with cleaning a bureaucratic crisis which took place in Frankfurt. They work under Arthur Jenkins who covets a promotion recently given to his rival Susan Abernathy. The story takes a turn to the expected, as a layered series of events lead to competitive backstabbing and a complete, eye-opening turn of fortune and potential reformation of the protagonist once they survive it.

Associated Quests

 * The Corpo-Rat

Unique Dialogue Choices

 * The Ride
 * V can deduce Meredith Stout's actions as a corpo agent.
 * The Information
 * V can tell the Moxes that has been in the Lizzie's Bar before.
 * V can tell Evelyn Parker that is familiar with the Konpeki Plaza franchise.
 * V can tell Evelyn Parker that heard a few things about Yarinobu Arasaka.
 * The Pickup
 * V can say to Meredith Stout that she is the one alone, for failing to recover the Militech transport
 * V can say to Meredith Stout that has no ties to Militech, and V knows that the all the corpos uses the same playback, and V knows this playback inside out
 * V can say to Meredith Stout that knows that the Meredith spiked the credchip she gives to V with a virus

Gallery
Corporate (parcours)