Streetkid (Lifepath)

Streetkid is one of the three lifepaths available to players in Cyberpunk 2077.

Overview
Streetkid, along with Nomad and Corpo, is one of the lifepath choices in Cyberpunk 2077 that dictates V's background during the game.

Street kids have lived most of their lives in Night City. They know the streets, the gangs, the slang, and generally what's going on in the "lower life" aspects of the city, which could present certain favorable opportunities later in the game.

Having previously left Night City for Atlanta, V helps out a bartender by settling a debt. The target is a high-end car, which other members of the Night City street life are eyeing up for themselves.

Associated Jobs

 * The Streetkid
 * Small Man, Big Mouth

Act 1

 * The Pickup - V can identify that the inhaler offered by Dum Dum contains Black Lace (S-keef). V can know it's a drug hard to get, the drug effects, and it's use by corps' fightning legions during the Corp Wars.
 * The Heist
 * At the entrance of Afterlife, V can share with Jackie Welles to enthusiasm of finally arrive in the major leagues.
 * V can say to Claire Russell that thinks the Afterlife might be the oldest club in Night City maybe half a century. Claire will respond that she don't know how much years exactly Afterlife is around, but it is longer than that. Claire will complete saying that the Afterlife is also the most respect club in the city, not just the oldest.
 * V can reply to Jackie Welles that Yarinobu Arasaka's behavior is a rich asshole's whim, and ask why V should care about some bougie prick and his street-kid fantasies. Jackie will agree and call Yarinobu a poser with corp protection.

Act 2

 * Playing for Time - V can tell Goro Takemura that Tom, from Tom's Diner, is a good guy, not afraid to speak his mind. Takemura will reply saying that Tom remind him of his father, that also worked in a kitchen all his life.
 * The Space in Between
 * V can tell to the punks standing at the entrance of Finn Gerstatt's clinic that got a message from the Tyger Claws to Fingers.
 * V can ask Judy Alvarez if the Moxes got Fingers in their crosshairs.
 * M'ap Tann Pèlen
 * V can ask the beggar how got recognized, and suggest it was the hair. The beggar will respond that the Voodoo Boys have had eyes on V since V entered Pacifica District.
 * V can comment with the beggar about the interesting business strategy of the Voodoo Boys, with no one knowing a thing, like names or details. The beggar will respond that they knowing V's name is enough.
 * V can say to the vendor at Rolland's Butcher Shop that V don't know his creole language.
 * V can say to Placide that heard a thing or two about his crew, the Voodoo Boys: best netrunners in Night City. Things like bleedin' edge black soft, corporate data heists and wagin' war on NetWatch. But no one mentions chickens.
 * I Walk the Line
 * V can tell the Bryce Mosley that don't work with corps.
 * V can tell the Bryce Mosley that rather put his/her trust in the Voodoo Boys.
 * Ghost Town
 * V can recognize Boz from the 6th Street after Panam Palmer gives Boz a call. V also comments about the gang's old-fashioned American patriotism.
 * Gimme Danger - V can tell Goro Takemura about when was a kid: hoppin' buildings, runnin' away from badges, iron taste of blodd from a split lip...

Gigs and Side Jobs

 * Gig: Woman of La Mancha - V can threat Imad, that V will tell the Tyger Claws that Imad is hiding Anna Hamill.
 * Spray Paint - V can tell the vandal to get lost or V'll break his hands.
 * Following The River - can have a unique dialogue choice with River on top of the water tower above the view of Night City
 * Pyramid Song
 * V is able to figure out the song that Judy is humming.
 * When V interacts with the sunken diner sign, Judy describes a moment in V's streetkid background where they used to steal food off hot dog stands.
 * V can say to Judy Alvarez that Night City is not for everybody.