Talk:Cyberpunk 2077 Crafting Specs

This is a stub. There exists several more crafting specs; some you can craft by hand but can't be used directly until you do something to them, they appear like quickhack chips until you do "something" to them, and remain useless if they have the quickhack chip icons, these include: Deadeye - 6 epic item components, 2 legendary components, deep orange rarity what it does: Increases headshot damage by %15, and critical damage by %6 In some ways Deadeye could be considered an direct upgrade to Pacifier and Crunch next up we have: Double Shot - Fires 2 rounds at once, but significantly lowers rate of fire You can bet this spec be helluva useful for weapons like double barrels, it's probably intended for double barrels or weapons with evenly-number-loaded magazines, on tech it probably makes the 2 burst into a 4 burst. Overpenetrate - Increases projectile kinetic energy by 6 times, increasing the chance to knock down an enemy Combine overpenetrate with double shot and you have one hell of a pistol or shotgun. Target Analysis - Reduces the minimum charge to penetrate walls by %50 Sounds like this spec is exclusive to TECH weapons... Supercapacitor - Fully charged weapons deal %10 more damage Again, another addon thats just a crafting spec that restricts itself to TECH... Subsonic - Reduces weapon drawtime by half, increases damage by %20 Sounds like weapon weight was gonna prove to play more of a role than it originally did now. Stabalizer - Reduces weapon sway by %50 Helluva fun time for sniper builds Pulpify - Bullet spread is reduced after every shot by %80 Don't know if it means after every consecutive shot or per shot and then resetting but this sounds like it was intended to be for shotgun choking, making the cone smaller... Microreactor - Reduces weapon charge time by %50 Seems TECH only... Which is what perplexes me, what would this actually do to other weapons such as POWER? And last on the list: Knockdown - Reduces enemy armor by 10 for 10s Heck, wanna get up close and personal and this was intended to stack? You could go toe to toe and make Adam Smasher a joke. unfortunately these remained weapon specs; they never saw the light of day to be actual weapon mods, and I can see why: some are just super over powered such as subsonic: if you could install subsonic into a Crusher Shotgun many times over you'd have a gun that would delete everything. I'm sure nexus would have no trouble reviving these though if you requested it of them. TirsiakIngolf (talk) 01:19, 13 September 2022 (UTC)


 * These are not crafting specs, they are modifiers. Yes, they exist as recipes in the game files, but are ultimately not obtainable through normal means to the player. Only crafting specs that can be obtained normally are listed here. Edit: Additionally, Deadeye is in no way an upgrade to Crunch and Pacifier as it is Clothing Mod and cannot be installed on weapons. The other mods you listed here are prefix mods that only appear on certain Epic and Legendary weapons, and have a chance to appear on Legendary weapons purchased at vendors. ArasakaApart (talk) 05:33, 13 September 2022 (UTC)