Cyberpunk 2077 Damage Types

Damage Types are a gameplay element in.

Overview
Cyberware Arms, Quickhacks and Weapons in Cyberpunk 2077 can deal different types of damage to Enemies. In return, Enemies have protective armor and abilities that help them mitigate the damage dealt by these sources.

Certain Damage Types have a chance to apply an additional Status Effect to a target. The chance is increased based on Item Rarity.

Chemical
Chemical Damage has a chance to cause a Poison effect to a target.

Chemical Damage is mitigated by Chemical Resistance.

Physical
Physical Damage is the default damage type for Arms Cyberware, such as the Gorilla Arms. It is also one of the most common damage type on Melee and Ranged Weapons, such as the Baseball Bat and Liberty.

Physical Damage is mitigated by Armor.

Electrical
Electrical Damage has a chance to apply a Shock effect, that deals an instant large hit of additional Electrical damage. Electrical Damage also has a chance to cause an EMP.

V is able to become immune to the Shock effect by equipping either a Panacea or Superinsolator Clothing Mod, or with the Grounding Plating Cyberware. Another option is the Inductor implant, which turns the Shock and EMP effect into a 50% Armor increase instead of a damaging effect. However, if one also has the Grounding Plating equipped, this effect will not work.

Electrical Damage is mitigated by Electrical Resistance.

Thermal
Thermal Damage has a chance to apply a Burn effect, that deals Thermal damage over time.

Thermal Damage is mitigated by Thermal Resistance.