Arasaka "Rage" 15mm Submachinegun

Arasaka "Rage" 15mm Submachine gun is submachine gun. Arasaka has developed this concept as a primary anti-cyborg/light vehicle weapon system for full-conversions and ACPA The weapon comes standard with a folding foregrip that stows conveniently (for use by full-conversions>. Calling this weapon a submachinegun is not quite the truth; it describes the weapon's mission more accurately than its actual size. The 15mm Kurz round is based (loosely) on the 15mm round used in the BRG-15 HMG. The designers have discarded the necked-down casing for a simpler straight casing with about two-thirds the muzzle energy of the original design, though at greatly decreased range. This still allows for massive damage to armored personnel (including full-conversions and ACPA), armored vehicles, and structures. Currently, the only rounds available are a high explosive and a standard ball-type "practice round~ This is a far stretch from the pistol-caliber SMGs of the original nomenclature. A selection of different finishes including stainless, basic black, and haute chrome are available. There are a variety of magazine sizes to fit any style from sidearm to primary weapon. If fired single shot then WA is -1. When fired full auto WA is -2. The weapon does not have burst fire capability. Due to recoil, at least an Omega-class linear frame or a full-conversion 'borg with a STR of 15+ is necessary for firing. Listed damage is for the steel-jacketed "practice round" (AP). Damage for the HE round is 3D10 explosive with a one-meter dia. Ammunition costs 8eb per shot for "practice rounds" or 20eb per shot for HE. (BOD min=15, see Recoil Rules on page 48).

Note:Ten-round magazines cost 20eb each (empty). Twentyround magazines are 40eb each (empty). The larger fifty-round magazines cost 100eb each, and lower the reliability by one category (to ST). Weapon weight is 8kg; magazine weight is 1kg (10), 2kg (20), and 5kg (50).

Source

 * Solo of Fortune 2, pg.11,12
 * Blackhand's Street Weapons, pg.37